source: data/levels/level1@ 262:521f73061872

Last change on this file since 262:521f73061872 was 224:b6db213e53a2, checked in by Jeremy Thurgood <firxen@…>, 8 years ago

Bulkheads are bits of wall you can walk through.

File size: 1.4 KB
Line 
1base_tile: tiles/floor.png
2enemies:
3- args:
4 - [750, 300]
5 - [650, 500]
6 classname: PatrollingAlien
7game_objects:
8- args:
9 - [250, 350]
10 classname: Box
11- args:
12 - [300, 400]
13 classname: FloorSwitch
14 name: light_switch
15- args:
16 - [300, 600]
17 classname: FloorSwitch
18 name: door_switch
19- args:
20 - [300, 500]
21 - light_switch
22 classname: FloorLight
23 name: light
24- args:
25 - [250, 500]
26 - both_switches
27 classname: FloorLight
28 name: light2
29- args: [light_switch, door_switch]
30 classname: puzzle.StateLogicalAndPuzzler
31 name: both_switches
32- args:
33 - [400, 400]
34 - level2
35 - [900, 200]
36 classname: Door
37- args:
38 - [600, 200]
39 - level1
40 - [600, 700]
41 - door_switch
42 classname: Door
43 name: switch_door
44- args:
45 - [620, 220]
46 - door_switch
47 classname: FloorLight
48 name: door_light
49- args:
50 - [290, 160]
51 - Run around, press some buttons, have fun!
52 classname: Note
53- args:
54 - [800, 680]
55 - [900, 680]
56 - door_switch
57 classname: Bulkhead
58 name: switch_bulkhead
59lines:
60- - [750, 680]
61 - [800, 680]
62- - [900, 680]
63 - [950, 680]
64- - [750, 480]
65 - [950, 480]
66- - [750, 480]
67 - [750, 680]
68- - [950, 480]
69 - [950, 680]
70polygons:
71 1:
72 - [60, 780]
73 - [130, 850]
74 - [1150, 850]
75 - [1010, 710]
76 - [1010, 190]
77 - [880, 60]
78 - [700, 60]
79 - [560, 200]
80 - [560, 650]
81 - [410, 650]
82 - [410, 70]
83 - [60, 70]
84 - [260, 270]
85 - [60, 470]
86 - [60, 780]
87size: [1200, 900]
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