Timeline



Sep 11, 2011:

9:56 PM Changeset [136:00ada2e29798] by Jeremy Thurgood <firxen@…>
Somewhat better (but still hideous) image variant support.
8:46 PM Changeset [135:e0b4bfc51336] by Adrianna Pińska <adrianna.pinska@…>
fixed filenames; updated suffixes in code
8:39 PM Changeset [134:a304017e076f] by Neil Muller <drnlmuller@…>
Add screenshots directory
8:37 PM Changeset [133:077f48c2cb53] by Adrianna Pińska <adrianna.pinska@…>
renamed puddle tiles
8:32 PM Changeset [132:0abd6e3680b6] by Simon Cross <hodgestar@…>
Remove debugging print.
8:28 PM Changeset [131:513037749086] by Adrianna Pińska <adrianna.pinska@…>
eye
8:19 PM Changeset [130:9bef49d6db86] by Jeremy Thurgood <firxen@…>
Ugly yucky half-done tile orientation magic.
8:11 PM Changeset [129:c533b7c9cbe8] by Simon Cross <hodgestar@…>
Fatter snake.
8:00 PM Changeset [128:646bb61c9ea6] by Simon Cross <hodgestar@…>
The snake is a li(n)e!
7:47 PM Changeset [127:2b50fd1e4ca1] by Stefano Rivera <stefano@…>
Put level editor on main menu
7:46 PM Changeset [126:666a0760241e] by Adrianna Pińska <adrianna.pinska@…>
removed debug print
7:35 PM Changeset [125:625b22f92efa] by Adrianna Pińska <adrianna.pinska@…>
the snake is green
7:14 PM Changeset [122:45dd79e9ba1b] by Simon Cross <hodgestar@…>
Rudimentary FPS and clock ticking.
7:09 PM Changeset [121:f670ef33ae2e] by Neil Muller <drnlmuller@…>
Comment SingleImageTileSprite? convention
6:59 PM Changeset [120:6b1cdbdd34ca] by Neil Muller <drnlmuller@…>
Rename LevelWidget?
6:56 PM Changeset [119:119c0fb758c2] by Simon Cross <hodgestar@…>
Move key handling into GameWidget? and GameWidget? into widgets.game.
6:52 PM Changeset [117:d5087921c4a6] by Adrianna Pińska <adrianna.pinska@…>
puddle island
6:40 PM Changeset [115:d5aa5f805f00] by Stefano Rivera <stefano@…>
Add Button class that buttons inherit from. It implements a 'clicked' …
6:40 PM Changeset [116:e5e0a1bedd73] by Adrianna Pińska <adrianna.pinska@…>
made wall tile tile again
6:37 PM Changeset [114:b3985414d4d6] by Adrianna Pińska <adrianna.pinska@…>
made tiles on wall and floor bigger
6:32 PM Changeset [118:1b9b17eb896b] by Simon Cross <hodgestar@…>
Change default snake orientation to UP for now.
6:29 PM Changeset [112:62a705f4e876] by Simon Cross <hodgestar@…>
Blit the background onto the screen, not the screen onto the background.
6:26 PM Changeset [111:0c1005c76c87] by Simon Cross <hodgestar@…>
More worldify.
6:26 PM Changeset [113:c5d6d0ba3b2b] by Neil Muller <drnlmuller@…>
Fill in more toolbar stuff
6:17 PM Changeset [110:e6299eb296ce] by Simon Cross <hodgestar@…>
Draw the world!
6:15 PM Changeset [109:dc0b0be7e2f6] by Stefano Rivera <stefano@…>
Move mouse focussing to within Container
6:06 PM Changeset [108:8cac61396cef] by Adrianna Pińska <adrianna.pinska@…>
yum yum
6:06 PM Changeset [107:c292e6003266] by Adrianna Pińska <adrianna.pinska@…>
remove superfluous svgs
6:05 PM Changeset [106:d1152f2a0e13] by Stefano Rivera <stefano@…>
Mouse affects focus
5:59 PM Changeset [105:87acd3ddc972] by Jeremy Thurgood <firxen@…>
Tell sprites what their tile char is.
5:52 PM Changeset [104:5b92ff941de3] by Jeremy Thurgood <firxen@…>
Refactor sprites.
5:50 PM Changeset [103:45397addd80d] by Neil Muller <drnlmuller@…>
Make image button behave a bit more like text button
5:45 PM Changeset [102:59ccbc1539db] by Adrianna Pińska <adrianna.pinska@…>
snake white by default; added green overlay
5:33 PM Changeset [101:a4eb3f7c0233] by Stefano Rivera <stefano@…>
Start dev level from main menu
5:31 PM Changeset [100:5a47a26f52c1] by Adrianna Pińska <adrianna.pinska@…>
actually reverted accidental wall screw-up
5:29 PM Changeset [99:2b6626f417f2] by Stefano Rivera <stefano@…>
Handle root containers where nothing is focussable
5:25 PM Changeset [98:7ce2d2d8381a] by Simon Cross <hodgestar@…>
Refactor BaseSprite?.
5:24 PM Changeset [97:c65046b5bafd] by Stefano Rivera <stefano@…>
eat focus adjusting key events
5:24 PM Changeset [96:6c11991e23fb] by Stefano Rivera <stefano@…>
Move close bracket
5:17 PM Changeset [95:7a17c5b74148] by Stefano Rivera <stefano@…>
Correctly handle nested Containers. Set focus on root container at …
5:16 PM Changeset [94:aba653f8383e] by Neil Muller <drnlmuller@…>
Start adding editor toolbar
5:15 PM Changeset [93:8d073e402294] by Neil Muller <drnlmuller@…>
Add start of image button
5:09 PM Changeset [92:1e9da4893d51] by Neil Muller <drnlmuller@…>
Add size parameter to habitats
5:05 PM Changeset [91:ebd8f46cc553] by Stefano Rivera <stefano@…>
Text Button
5:05 PM Changeset [90:5b8eb97dc675] by Adrianna Pińska <adrianna.pinska@…>
reverted accidental wall screw-up
5:01 PM Changeset [89:9c43a23aa204] by Simon Cross <hodgestar@…>
RGY.
5:01 PM Changeset [88:63d290cbc661] by Adrianna Pińska <adrianna.pinska@…>
doors and things that make you a colour now to be composed with overlays
4:57 PM Changeset [85:5dd9d91aa94f] by Simon Cross <hodgestar@…>
Overlay mutators (untested).
4:54 PM Changeset [87:c26e36295901] by Adrianna Pińska <adrianna.pinska@…>
colours for overlaying with multiply
4:51 PM Changeset [86:f894666defc7] by Adrianna Pińska <adrianna.pinska@…>
separated snake eye and tongue from head; fixed body-r orientation
4:43 PM Changeset [84:cced0ddda33f] by Jeremy Thurgood <firxen@…>
More level validation.
4:40 PM Changeset [83:30c3bbaf7a28] by Simon Cross <hodgestar@…>
Use Snake direction constants in level.py.
4:38 PM Changeset [82:136d96b1aa75] by Simon Cross <hodgestar@…>
Hook up level.get_entry to world.
4:35 PM Changeset [81:c8d6ca296884] by Jeremy Thurgood <firxen@…>
Better level entry points.
4:34 PM Changeset [80:679d9bbe2683] by Adrianna Pińska <adrianna.pinska@…>
things that make you a colour
4:33 PM Changeset [79:f602a8c3d173] by Simon Cross <hodgestar@…>
Fix bugs. Stubbed out get_entry for now.
4:30 PM Changeset [77:2aa652b92449] by Stefano Rivera <stefano@…>
Focus
4:29 PM Changeset [78:b1019923cb12] by Simon Cross <hodgestar@…>
Direction control for snake.
4:26 PM Changeset [76:a2694a024c83] by Neil Muller <drnlmuller@…>
Pad dev level out to 40x30
4:26 PM Changeset [75:ac6688820528] by Neil Muller <drnlmuller@…>
Move font name to constants, for future configurablity
4:14 PM Changeset [74:daa04393bfc6] by Adrianna Pińska <adrianna.pinska@…>
entrances and exits
4:05 PM Changeset [73:a73a4af110a2] by Adrianna Pińska <adrianna.pinska@…>
doors
3:57 PM Changeset [72:095914aee329] by Simon Cross <hodgestar@…>
Return True from keydown_event so that the container knows the event …
3:51 PM Changeset [71:58557a89ec86] by Jeremy Thurgood <firxen@…>
Some tile improvements and stuff.
3:43 PM Changeset [70:ff6fd5433d95] by Adrianna Pińska <adrianna.pinska@…>
renamed body to l-r-u-d system
3:42 PM Changeset [69:80c97a6e53d2] by Simon Cross <hodgestar@…>
Fix mutator bugs.
3:40 PM Changeset [68:b88d5cd79fa7] by Adrianna Pińska <adrianna.pinska@…>
removed rotations
3:39 PM Changeset [67:1b086362d7d4] by Simon Cross <hodgestar@…>
First mutators (untested).
3:26 PM Changeset [66:855bc20b9900] by Adrianna Pińska <adrianna.pinska@…>
KILL THE METADATA WITH FIRE
3:23 PM Changeset [65:ca2206efeeb1] by Simon Cross <hodgestar@…>
Add mutators concept to image loader.
3:23 PM Changeset [64:fbb5cc655b47] by Neil Muller <drnlmuller@…>
More screen size fiddling hackery
2:54 PM Changeset [63:07f18421f121] by Adrianna Pińska <adrianna.pinska@…>
lab tiles, plus all tiles regenerated hopefully for the last time
2:40 PM Changeset [62:40be38f4427c] by Simon Cross <hodgestar@…>
Bug squashing.
2:35 PM Changeset [60:848749c2804b] by Adrianna Pińska <adrianna.pinska@…>
some fittings
2:35 PM Changeset [61:fc4b7db1d832] by Simon Cross <hodgestar@…>
Habitat switching.
2:33 PM Changeset [59:3cc917814579] by Stefano Rivera <stefano@…>
Container subclasses Widget
2:21 PM Changeset [58:7fa000c4b3c7] by Stefano Rivera <stefano@…>
Dispatch key events
2:19 PM Changeset [57:cd5ad2c45e2d] by Jeremy Thurgood <firxen@…>
Minor level fiddlery.
2:12 PM Changeset [56:e730ec8b82e8] by Jeremy Thurgood <firxen@…>
Some doors.
2:04 PM Changeset [55:671d027f1b71] by Stefano Rivera <stefano@…>
Callbacks for events in widgets
1:51 PM Changeset [54:05188f09e432] by Adrianna Pińska <adrianna.pinska@…>
regenerated
1:48 PM Changeset [53:fb21519471e7] by Adrianna Pińska <adrianna.pinska@…>
moved things around
1:47 PM Changeset [52:d09f63429b80] by Neil Muller <drnlmuller@…>
Add screen size fiddling to editor habitat
1:42 PM Changeset [51:e5f36843f7cd] by Simon Cross <hodgestar@…>
Add on_enter and on_exit methods to habitats.
1:29 PM Changeset [50:1b725035b8ef] by Jeremy Thurgood <firxen@…>
Levels that are visible.
1:24 PM Changeset [49:56b69a869efb] by Adrianna Pińska <adrianna.pinska@…>
removed debugging print
1:22 PM Changeset [48:a70ded879f46] by Simon Cross <hodgestar@…>
Move argument checking into mamba.options.
1:20 PM Changeset [47:3da564107e14] by Adrianna Pińska <adrianna.pinska@…>
snake bits
1:20 PM Changeset [43:792c8429681a] by Stefano Rivera <stefano@…>
Limit distribution of mouse events
1:20 PM Changeset [46:ceed405766d9] by Adrianna Pińska <adrianna.pinska@…>
script for generating tiles (currently snake bits)
1:16 PM Changeset [42:8521c142cd43] by Simon Cross <hodgestar@…>
Add habitat for editor and reshuffle when options are checked to …
1:10 PM Changeset [45:942a1cef53c1] by Adrianna Pińska <adrianna.pinska@…>
indicate orientation of svg snake part
1:09 PM Changeset [44:c54a25772e99] by Adrianna Pińska <adrianna.pinska@…>
svg tweaks
1:08 PM Changeset [41:3f44c30a1c39] by Stefano Rivera <stefano@…>
Correct Text placement
1:06 PM Changeset [40:967762f042f8] by Stefano Rivera <stefano@…>
can haz fontz
1:03 PM Changeset [39:3ab5097e8757] by Simon Cross <hodgestar@…>
Refactor options.
12:57 PM Changeset [38:047273a63054] by Stefano Rivera <stefano@…>
Main menu says hello
12:49 PM Changeset [37:9a0ae29c7f5e] by Jeremy Thurgood <firxen@…>
Tiles *and* things.
12:46 PM Changeset [36:908c9d5597f9] by Neil Muller <drnlmuller@…>
Provide more utility functions in sound.py
12:35 PM Changeset [34:aa62d4138522] by Jeremy Thurgood <firxen@…>
Refactor tile_size conversions.
12:34 PM Changeset [35:f774b4ad2b51] by Adrianna Pińska <adrianna.pinska@…>
svg snake bits
12:29 PM Changeset [33:571d43782924] by Jeremy Thurgood <firxen@…>
Level.get_size() that is not made out of fail.
12:28 PM Changeset [32:d6a882507f51] by Jeremy Thurgood <firxen@…>
Level.get_size()
12:25 PM Changeset [31:67218082cdbb] by Jeremy Thurgood <firxen@…>
More level non-functionality.
12:22 PM Changeset [25:b38411d253e3] by Stefano Rivera <stefano@…>
Typo
12:22 PM Changeset [26:ce7dfb1109bd] by Simon Cross <hodgestar@…>
Fix --edit.
12:21 PM Changeset [24:30d4f3e62bcf] by Stefano Rivera <stefano@…>
Refactor widgets *again*, add container to Habitat
12:20 PM Changeset [30:cccf1675731c] by Neil Muller <drnlmuller@…>
Add sound framework
12:20 PM Changeset [29:b48c47af7801] by Neil Muller <drnlmuller@…>
Fix filepath bug in data.py (same as last pyweek)
12:16 PM Changeset [28:f9a415bb17ad] by Neil Muller <drnlmuller@…>
Add note on sound sources to README
12:14 PM Changeset [27:f442d59c320a] by Neil Muller <drnlmuller@…>
Add sound dir & silence test sound
12:06 PM Changeset [23:d0e8940df703] by Stefano Rivera <stefano@…>
Widgets -> base
12:04 PM Changeset [22:a396e34476ca] by Simon Cross <hodgestar@…>
Put LevelHabitat? into main.
12:03 PM Changeset [21:f76c3f033772] by Jeremy Thurgood <firxen@…>
Release early, release broken. Level stuff.
12:02 PM Changeset [20:e882862f70b1] by Simon Cross <hodgestar@…>
PEP8 fix.
11:59 AM Changeset [19:6d195a3a4557] by Simon Cross <hodgestar@…>
Somewhere for levels to live.
11:49 AM Changeset [18:a0604a61762e] by Stefano Rivera <stefano@…>
More widget API
11:46 AM Changeset [17:236de980209a] by Neil Muller <drnlmuller@…>
Add simple command line processing
11:34 AM Changeset [15:ad2bcbf492bf] by Simon Cross <hodgestar@…>
Hook up top-level habitat support.
11:30 AM Changeset [14:4e0d6ebf9127] by Simon Cross <hodgestar@…>
Home for habitats (main menu, level container, splash screen, etc).
11:22 AM Changeset [13:f5846a46e9c5] by Simon Cross <hodgestar@…>
Add base class for user events.
11:11 AM Changeset [12:0196455fa432] by Simon Cross <hodgestar@…>
Minimal event loop.
11:05 AM Changeset [11:447311ee028c] by Simon Cross <hodgestar@…>
Remove relative import.
11:03 AM Changeset [10:771db7d6e862] by Stefano Rivera <stefano@…>
Basic widget layout (won't work
11:03 AM Changeset [9:be8412c77e7b] by Simon Cross <hodgestar@…>
Remove bad code from skeleton in init and add a docstring.
10:56 AM Changeset [16:60969e26b9a2]scratch by Neil Muller <drnlmuller@…>
More eol testing
10:50 AM Changeset [8:66ae99f6903e] by Jeremy Thurgood <firxen@…>
First stab at tile/level stuff.
10:49 AM Changeset [7:557f33480a48]scratch by Neil Muller <drnlmuller@…>
Test for eol hook
10:33 AM Changeset [6:621a04bf1feb] by Simon Cross <hodgestar@…>
Engine goes here.
10:31 AM Changeset [5:4c1e15426f7c] by Simon Cross <hodgestar@…>
Update team details.
10:30 AM Changeset [4:c2761e15f66b] by Stefano Rivera <stefano@…>
Shebang
10:27 AM Changeset [3:6b9fa5e2fbc6] by Neil Muller <drnlmuller@…>
Add initial window that does very little
10:26 AM Changeset [2:97d5921e974b] by Neil Muller <drnlmuller@…>
Add hgignore
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8:45 AM Changeset [1:93132d6f1770] by Stefano Rivera <stefano@…>
License
8:39 AM Changeset [0:08941f788c15] by Jeremy Thurgood <firxen@…>
Skellington! Inna repo!
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