Wed, 09 May 2012 22:40:40 +0200 |
Neil Muller |
Add Simon to license file + readme
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Wed, 09 May 2012 22:37:49 +0200 |
Simon Cross |
Merge changes.
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Wed, 09 May 2012 22:37:07 +0200 |
Simon Cross |
Auto-downsize fonts on BigButtons that are too large.
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Wed, 09 May 2012 22:37:02 +0200 |
Neil Muller |
Display strings for reputation (needs more levels)
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Wed, 09 May 2012 22:31:49 +0200 |
Neil Muller |
Save turn number
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Wed, 09 May 2012 22:23:55 +0200 |
Jeremy Thurgood |
Save at the right place.
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Wed, 09 May 2012 22:19:09 +0200 |
Neil Muller |
Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
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Wed, 09 May 2012 22:18:09 +0200 |
Rizmari Versfeld |
pyflakes stuff fixed
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Wed, 09 May 2012 22:15:03 +0200 |
Rizmari Versfeld |
merge
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Wed, 09 May 2012 22:14:13 +0200 |
Rizmari Versfeld |
merge
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Wed, 09 May 2012 22:13:31 +0200 |
Rizmari Versfeld |
removed unnecessary bit
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Wed, 09 May 2012 22:11:52 +0200 |
Rizmari Versfeld |
pep8hg pushhg push
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Wed, 09 May 2012 22:10:22 +0200 |
Rizmari Versfeld |
added visualization for research tree
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Wed, 09 May 2012 22:13:15 +0200 |
Jeremy Thurgood |
Research points allocated based on milestone.
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Wed, 09 May 2012 22:03:07 +0200 |
Neil Muller |
The game can end
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Wed, 09 May 2012 21:50:29 +0200 |
Jeremy Thurgood |
I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
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Wed, 09 May 2012 21:43:04 +0200 |
Jeremy Thurgood |
Some milestones.
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Wed, 09 May 2012 21:26:30 +0200 |
Simon Cross |
Add mission for taking over the world.
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Wed, 09 May 2012 21:22:10 +0200 |
Jeremy Thurgood |
Sanity-check research, schematic and mission classes. (Ironic, no?)
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Wed, 09 May 2012 21:16:53 +0200 |
Neil Muller |
Display long ddescription on mission screen
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Wed, 09 May 2012 21:10:45 +0200 |
Neil Muller |
Fix typo
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Wed, 09 May 2012 21:08:29 +0200 |
Jeremy Thurgood |
Better mission data management.
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Wed, 09 May 2012 20:30:25 +0200 |
Neil Muller |
Add robustness around the savefile stuff
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Wed, 09 May 2012 20:21:39 +0200 |
Simon Cross |
Fix typo.
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Wed, 09 May 2012 20:07:14 +0200 |
Neil Muller |
Autosave & load support
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Wed, 09 May 2012 20:06:44 +0200 |
Neil Muller |
Fix method name assumption bug
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Wed, 09 May 2012 20:05:53 +0200 |
Neil Muller |
Serialize as list, since json complains
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Wed, 09 May 2012 20:02:28 +0200 |
Jeremy Thurgood |
Propaganda! Also, a fix to blueprint breakthroughs.
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Wed, 09 May 2012 18:12:01 +0200 |
Neil Muller |
Add some gameplay fluff text in readme
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Wed, 09 May 2012 18:07:42 +0200 |
Neil Muller |
Note license in REAMDE
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Wed, 09 May 2012 16:51:26 +0200 |
Neil Muller |
Hook up simplistic equipment screen
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Wed, 09 May 2012 13:03:39 +0200 |
Neil Muller |
Hook up basic results screen
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Wed, 09 May 2012 12:08:44 +0200 |
Neil Muller |
Refactor message handling so we can deal with in the gui
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Wed, 09 May 2012 00:31:11 +0200 |
Rizmari Versfeld |
centering buttons
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Wed, 09 May 2012 00:28:46 +0200 |
Rizmari Versfeld |
merge
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Wed, 09 May 2012 00:27:08 +0200 |
Rizmari Versfeld |
prettified
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Wed, 09 May 2012 00:14:38 +0200 |
Rizmari Versfeld |
renamed images
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Wed, 09 May 2012 00:11:06 +0200 |
Rizmari Versfeld |
added images
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Wed, 09 May 2012 00:08:57 +0200 |
Rizmari Versfeld |
prettified main menu - temp background
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Wed, 09 May 2012 00:25:58 +0200 |
Jeremy Thurgood |
Only one schematic per turn, please.
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Wed, 09 May 2012 00:11:51 +0200 |
Neil Muller |
Very basic mission support
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Tue, 08 May 2012 23:11:03 +0200 |
Rizmari Versfeld |
fucking pep8
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Tue, 08 May 2012 23:10:10 +0200 |
Rizmari Versfeld |
fucking pep8
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Tue, 08 May 2012 23:08:51 +0200 |
Rizmari Versfeld |
fucking pep8
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Tue, 08 May 2012 23:05:58 +0200 |
Rizmari Versfeld |
fixed widget drawing bugs
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Tue, 08 May 2012 22:28:00 +0200 |
Neil Muller |
Tweak label handling. Show money as well
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Tue, 08 May 2012 22:04:11 +0200 |
Neil Muller |
Add development and activity screens
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Tue, 08 May 2012 21:06:08 +0200 |
Neil Muller |
Display available points
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Tue, 08 May 2012 21:05:54 +0200 |
Neil Muller |
Add text label
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Tue, 08 May 2012 20:51:53 +0200 |
Neil Muller |
Remove duplicate point tracking. Rename classes for future refactoring
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Tue, 08 May 2012 17:29:02 +0200 |
Neil Muller |
Make button font a parameter. Tweak indication of points to be spent
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Tue, 08 May 2012 16:27:44 +0200 |
Neil Muller |
Add no-sound option (slow shutdown bug workaround)
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Mon, 07 May 2012 23:41:00 +0200 |
Neil Muller |
Hack in turn progression
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Mon, 07 May 2012 23:20:59 +0200 |
Neil Muller |
Check can_spend in science button
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Mon, 07 May 2012 23:20:41 +0200 |
Neil Muller |
Check for multiple points in can_spend
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Mon, 07 May 2012 23:13:05 +0200 |
Neil Muller |
Tweak science buttons
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Mon, 07 May 2012 22:54:15 +0200 |
Neil Muller |
Start adding science buttons
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Mon, 07 May 2012 22:53:18 +0200 |
Neil Muller |
Make text drawing easier to poke at for subclasses
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Mon, 07 May 2012 22:43:54 +0200 |
Jeremy Thurgood |
Power and reliability.
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Mon, 07 May 2012 22:10:26 +0200 |
Neil Muller |
Split gui stuff out of main.py
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