log

age author description
Fri, 11 May 2012 23:38:35 +0200 Neil Muller Ignore py2exe.log
Fri, 11 May 2012 23:38:25 +0200 Neil Muller windows packaging stuff
Fri, 11 May 2012 23:22:20 +0200 Simon Cross Merge.
Fri, 11 May 2012 23:21:15 +0200 Simon Cross Fix calling of apply_mission_special to avoid gamestate.milestone ending up as a dict.
Fri, 11 May 2012 23:19:23 +0200 Neil Muller Add placeholder icons for now
Fri, 11 May 2012 22:35:10 +0200 Jeremy Thurgood Tech tree screenshot.
Fri, 11 May 2012 22:29:23 +0200 Jeremy Thurgood Display research advice.
Fri, 11 May 2012 22:26:39 +0200 Neil Muller Improve launcher script
Fri, 11 May 2012 22:14:02 +0200 Jeremy Thurgood Equipment power in missions.
Fri, 11 May 2012 21:59:33 +0200 Neil Muller Add setup.py
Fri, 11 May 2012 21:58:10 +0200 Neil Muller Add better named launch script for setup.py
Fri, 11 May 2012 21:14:41 +0200 Neil Muller Redo mission screen
Fri, 11 May 2012 21:09:01 +0200 Neil Muller Fix bug with starting minion count
Fri, 11 May 2012 20:32:50 +0200 Neil Muller Cache loaded images
Fri, 11 May 2012 20:27:37 +0200 Jeremy Thurgood Implement just the tiny bit of networkx we actually need, so we can drop the extra dependency.
Fri, 11 May 2012 20:07:44 +0200 Jeremy Thurgood Whoops, unused import.
Fri, 11 May 2012 20:06:36 +0200 Jeremy Thurgood New suggest_research() method on Lab.
Fri, 11 May 2012 17:17:44 +0200 Neil Muller Use blank placeholder for missing images
Fri, 11 May 2012 17:13:28 +0200 Jeremy Thurgood More visualization wrangling.
Fri, 11 May 2012 16:39:17 +0200 Jeremy Thurgood More science juggling.
Fri, 11 May 2012 16:29:39 +0200 Jeremy Thurgood Screen size back to 800x600.
Fri, 11 May 2012 16:20:49 +0200 Jeremy Thurgood Science juggling and visualization improvements.
Fri, 11 May 2012 14:58:00 +0200 Jeremy Thurgood Science button juggling.
Fri, 11 May 2012 10:15:40 +0200 Jeremy Thurgood Rename run_visualization.py to visualize.py to stop it getting in the way of tab-completing run_game.py.
Fri, 11 May 2012 03:13:22 +0200 Rizmari Versfeld some icons and toggle button
Fri, 11 May 2012 00:28:35 +0200 Rizmari Versfeld pep8 and pyflakes
Fri, 11 May 2012 00:23:26 +0200 Rizmari Versfeld merge
Fri, 11 May 2012 00:23:01 +0200 Rizmari Versfeld added examples of nodes in main menu
Thu, 10 May 2012 22:41:43 +0200 Jeremy Thurgood More message cleanup.
Thu, 10 May 2012 22:33:26 +0200 Jeremy Thurgood Better handling of mission results and turn-end messages.
Thu, 10 May 2012 20:56:40 +0200 Jeremy Thurgood More flexible (and less boilerplatey) mission stuff.
Thu, 10 May 2012 19:20:57 +0200 Jeremy Thurgood Handle broken (but valid JSON) autosave more gracefully.
Thu, 10 May 2012 17:07:06 +0200 Neil Muller Reputation decays over time
Thu, 10 May 2012 17:06:48 +0200 Neil Muller Fix a ordering bug triggered when restoring a game
Thu, 10 May 2012 16:53:57 +0200 Neil Muller Ensure labels in the correct state
Thu, 10 May 2012 16:50:26 +0200 Neil Muller grab bag of extra tech
Thu, 10 May 2012 16:50:09 +0200 Neil Muller Load milestone as well
Thu, 10 May 2012 16:46:18 +0200 Neil Muller Advance milestone
Thu, 10 May 2012 16:39:47 +0200 Neil Muller Fix typo
Thu, 10 May 2012 16:37:17 +0200 Neil Muller Don't restore selections if they're illegal
Thu, 10 May 2012 13:16:25 +0200 Neil Muller Use 'done' rather than exit in equipment selection screen
Thu, 10 May 2012 13:13:57 +0200 Neil Muller Make science allocation sticky
Thu, 10 May 2012 12:19:29 +0200 Neil Muller put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the action
Thu, 10 May 2012 12:16:15 +0200 Neil Muller Add a minion cost to missions
Thu, 10 May 2012 02:37:02 +0200 Jeremy Thurgood Take over the neighbourgood!
Thu, 10 May 2012 00:52:38 +0200 Simon Cross Rename 'Exit' button on results view to 'Next Turn' for clarity.
Thu, 10 May 2012 00:27:04 +0200 Simon Cross Research area screenshot for day 4 (Wednesday) at r120.
Wed, 09 May 2012 23:27:44 +0200 Neil Muller Use TextBoxes for some stuff
Wed, 09 May 2012 23:27:10 +0200 Neil Muller Add more logic around resizing surfaces
Wed, 09 May 2012 23:23:00 +0200 Rizmari Versfeld merge
Wed, 09 May 2012 23:22:42 +0200 Rizmari Versfeld upgrade research tree visualization
Wed, 09 May 2012 23:20:04 +0200 Jeremy Thurgood Marine beasts!
Wed, 09 May 2012 23:10:29 +0200 Jeremy Thurgood Rearrange SCIENCE a bit.
Wed, 09 May 2012 23:03:45 +0200 Rizmari Versfeld merge
Wed, 09 May 2012 23:01:16 +0200 Rizmari Versfeld added textbox
Wed, 09 May 2012 22:40:40 +0200 Neil Muller Add Simon to license file + readme
Wed, 09 May 2012 22:37:49 +0200 Simon Cross Merge changes.
Wed, 09 May 2012 22:37:07 +0200 Simon Cross Auto-downsize fonts on BigButtons that are too large.
Wed, 09 May 2012 22:37:02 +0200 Neil Muller Display strings for reputation (needs more levels)
Wed, 09 May 2012 22:31:49 +0200 Neil Muller Save turn number
Wed, 09 May 2012 22:23:55 +0200 Jeremy Thurgood Save at the right place.
Wed, 09 May 2012 22:19:09 +0200 Neil Muller Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
Wed, 09 May 2012 22:18:09 +0200 Rizmari Versfeld pyflakes stuff fixed
Wed, 09 May 2012 22:15:03 +0200 Rizmari Versfeld merge
Wed, 09 May 2012 22:14:13 +0200 Rizmari Versfeld merge
Wed, 09 May 2012 22:13:31 +0200 Rizmari Versfeld removed unnecessary bit
Wed, 09 May 2012 22:11:52 +0200 Rizmari Versfeld pep8hg pushhg push
Wed, 09 May 2012 22:10:22 +0200 Rizmari Versfeld added visualization for research tree
Wed, 09 May 2012 22:13:15 +0200 Jeremy Thurgood Research points allocated based on milestone.
Wed, 09 May 2012 22:03:07 +0200 Neil Muller The game can end
Wed, 09 May 2012 21:50:29 +0200 Jeremy Thurgood I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
Wed, 09 May 2012 21:43:04 +0200 Jeremy Thurgood Some milestones.
Wed, 09 May 2012 21:26:30 +0200 Simon Cross Add mission for taking over the world.
Wed, 09 May 2012 21:22:10 +0200 Jeremy Thurgood Sanity-check research, schematic and mission classes. (Ironic, no?)
Wed, 09 May 2012 21:16:53 +0200 Neil Muller Display long ddescription on mission screen
Wed, 09 May 2012 21:10:45 +0200 Neil Muller Fix typo
Wed, 09 May 2012 21:08:29 +0200 Jeremy Thurgood Better mission data management.
Wed, 09 May 2012 20:30:25 +0200 Neil Muller Add robustness around the savefile stuff
Wed, 09 May 2012 20:21:39 +0200 Simon Cross Fix typo.
Wed, 09 May 2012 20:07:14 +0200 Neil Muller Autosave & load support
Wed, 09 May 2012 20:06:44 +0200 Neil Muller Fix method name assumption bug
Wed, 09 May 2012 20:05:53 +0200 Neil Muller Serialize as list, since json complains
Wed, 09 May 2012 20:02:28 +0200 Jeremy Thurgood Propaganda! Also, a fix to blueprint breakthroughs.
Wed, 09 May 2012 18:12:01 +0200 Neil Muller Add some gameplay fluff text in readme
Wed, 09 May 2012 18:07:42 +0200 Neil Muller Note license in REAMDE
Wed, 09 May 2012 16:51:26 +0200 Neil Muller Hook up simplistic equipment screen
Wed, 09 May 2012 13:03:39 +0200 Neil Muller Hook up basic results screen
Wed, 09 May 2012 12:08:44 +0200 Neil Muller Refactor message handling so we can deal with in the gui
Wed, 09 May 2012 00:31:11 +0200 Rizmari Versfeld centering buttons
Wed, 09 May 2012 00:28:46 +0200 Rizmari Versfeld merge
Wed, 09 May 2012 00:27:08 +0200 Rizmari Versfeld prettified
Wed, 09 May 2012 00:14:38 +0200 Rizmari Versfeld renamed images
Wed, 09 May 2012 00:11:06 +0200 Rizmari Versfeld added images
Wed, 09 May 2012 00:08:57 +0200 Rizmari Versfeld prettified main menu - temp background
Wed, 09 May 2012 00:25:58 +0200 Jeremy Thurgood Only one schematic per turn, please.
Wed, 09 May 2012 00:11:51 +0200 Neil Muller Very basic mission support
Tue, 08 May 2012 23:11:03 +0200 Rizmari Versfeld fucking pep8
Tue, 08 May 2012 23:10:10 +0200 Rizmari Versfeld fucking pep8
Tue, 08 May 2012 23:08:51 +0200 Rizmari Versfeld fucking pep8
Tue, 08 May 2012 23:05:58 +0200 Rizmari Versfeld fixed widget drawing bugs
Tue, 08 May 2012 22:28:00 +0200 Neil Muller Tweak label handling. Show money as well
Tue, 08 May 2012 22:04:11 +0200 Neil Muller Add development and activity screens
Tue, 08 May 2012 21:06:08 +0200 Neil Muller Display available points
Tue, 08 May 2012 21:05:54 +0200 Neil Muller Add text label
Tue, 08 May 2012 20:51:53 +0200 Neil Muller Remove duplicate point tracking. Rename classes for future refactoring
Tue, 08 May 2012 17:29:02 +0200 Neil Muller Make button font a parameter. Tweak indication of points to be spent
Tue, 08 May 2012 16:27:44 +0200 Neil Muller Add no-sound option (slow shutdown bug workaround)
Mon, 07 May 2012 23:41:00 +0200 Neil Muller Hack in turn progression
Mon, 07 May 2012 23:20:59 +0200 Neil Muller Check can_spend in science button
Mon, 07 May 2012 23:20:41 +0200 Neil Muller Check for multiple points in can_spend
Mon, 07 May 2012 23:13:05 +0200 Neil Muller Tweak science buttons
Mon, 07 May 2012 22:54:15 +0200 Neil Muller Start adding science buttons
Mon, 07 May 2012 22:53:18 +0200 Neil Muller Make text drawing easier to poke at for subclasses
Mon, 07 May 2012 22:43:54 +0200 Jeremy Thurgood Power and reliability.
Mon, 07 May 2012 22:10:26 +0200 Neil Muller Split gui stuff out of main.py
Mon, 07 May 2012 21:55:55 +0200 Neil Muller Move engine stuff into it's own file
Mon, 07 May 2012 21:51:36 +0200 Neil Muller Consilidate engine stuff and eventify window stack manipulation
Mon, 07 May 2012 21:25:11 +0200 Neil Muller Flag run_game as executable
Mon, 07 May 2012 21:24:23 +0200 Jeremy Thurgood Product -> Schematic.
Mon, 07 May 2012 21:23:54 +0200 Neil Muller Factor out some constants