Tue, 08 May 2012 16:27:44 +0200 |
Neil Muller |
Add no-sound option (slow shutdown bug workaround)
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Mon, 07 May 2012 23:41:00 +0200 |
Neil Muller |
Hack in turn progression
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Mon, 07 May 2012 23:20:59 +0200 |
Neil Muller |
Check can_spend in science button
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Mon, 07 May 2012 23:20:41 +0200 |
Neil Muller |
Check for multiple points in can_spend
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Mon, 07 May 2012 23:13:05 +0200 |
Neil Muller |
Tweak science buttons
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Mon, 07 May 2012 22:54:15 +0200 |
Neil Muller |
Start adding science buttons
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Mon, 07 May 2012 22:53:18 +0200 |
Neil Muller |
Make text drawing easier to poke at for subclasses
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Mon, 07 May 2012 22:43:54 +0200 |
Jeremy Thurgood |
Power and reliability.
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Mon, 07 May 2012 22:10:26 +0200 |
Neil Muller |
Split gui stuff out of main.py
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Mon, 07 May 2012 21:55:55 +0200 |
Neil Muller |
Move engine stuff into it's own file
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Mon, 07 May 2012 21:51:36 +0200 |
Neil Muller |
Consilidate engine stuff and eventify window stack manipulation
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Mon, 07 May 2012 21:25:11 +0200 |
Neil Muller |
Flag run_game as executable
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Mon, 07 May 2012 21:24:23 +0200 |
Jeremy Thurgood |
Product -> Schematic.
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Mon, 07 May 2012 21:23:54 +0200 |
Neil Muller |
Factor out some constants
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Mon, 07 May 2012 21:10:25 +0200 |
Jeremy Thurgood |
Better science saving.
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