Sat, 12 May 2012 11:42:43 +0200 |
Neil Muller |
Debugging
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Sat, 12 May 2012 11:23:22 +0200 |
Neil Muller |
Plagiarism! (Only be sure, please, to always call it research)
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Sat, 12 May 2012 10:29:36 +0200 |
Neil Muller |
'nother mission
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Sat, 12 May 2012 10:11:36 +0200 |
Neil Muller |
Add more to missions
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Sat, 12 May 2012 10:11:17 +0200 |
Neil Muller |
Tweak schematics
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Sat, 12 May 2012 09:41:42 +0200 |
Neil Muller |
Add some more levels
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Sat, 12 May 2012 00:32:24 +0200 |
Neil Muller |
Add failure flavour text
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Sat, 12 May 2012 00:27:01 +0200 |
Neil Muller |
tweak failure message
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Sat, 12 May 2012 00:26:46 +0200 |
Neil Muller |
power to the lasers
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Fri, 11 May 2012 23:59:14 +0200 |
Neil Muller |
Rename several UI elements
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Fri, 11 May 2012 23:58:13 +0200 |
Neil Muller |
Fix bug in resetting activity window
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Fri, 11 May 2012 23:38:35 +0200 |
Neil Muller |
Ignore py2exe.log
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Fri, 11 May 2012 23:38:25 +0200 |
Neil Muller |
windows packaging stuff
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Fri, 11 May 2012 23:22:20 +0200 |
Simon Cross |
Merge.
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Fri, 11 May 2012 23:21:15 +0200 |
Simon Cross |
Fix calling of apply_mission_special to avoid gamestate.milestone ending up as a dict.
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Fri, 11 May 2012 23:19:23 +0200 |
Neil Muller |
Add placeholder icons for now
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Fri, 11 May 2012 22:35:10 +0200 |
Jeremy Thurgood |
Tech tree screenshot.
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Fri, 11 May 2012 22:29:23 +0200 |
Jeremy Thurgood |
Display research advice.
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Fri, 11 May 2012 22:26:39 +0200 |
Neil Muller |
Improve launcher script
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Fri, 11 May 2012 22:14:02 +0200 |
Jeremy Thurgood |
Equipment power in missions.
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Fri, 11 May 2012 21:59:33 +0200 |
Neil Muller |
Add setup.py
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Fri, 11 May 2012 21:58:10 +0200 |
Neil Muller |
Add better named launch script for setup.py
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Fri, 11 May 2012 21:14:41 +0200 |
Neil Muller |
Redo mission screen
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Fri, 11 May 2012 21:09:01 +0200 |
Neil Muller |
Fix bug with starting minion count
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Fri, 11 May 2012 20:32:50 +0200 |
Neil Muller |
Cache loaded images
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Fri, 11 May 2012 20:27:37 +0200 |
Jeremy Thurgood |
Implement just the tiny bit of networkx we actually need, so we can drop the extra dependency.
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Fri, 11 May 2012 20:07:44 +0200 |
Jeremy Thurgood |
Whoops, unused import.
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Fri, 11 May 2012 20:06:36 +0200 |
Jeremy Thurgood |
New suggest_research() method on Lab.
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Fri, 11 May 2012 17:17:44 +0200 |
Neil Muller |
Use blank placeholder for missing images
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Fri, 11 May 2012 17:13:28 +0200 |
Jeremy Thurgood |
More visualization wrangling.
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Fri, 11 May 2012 16:39:17 +0200 |
Jeremy Thurgood |
More science juggling.
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Fri, 11 May 2012 16:29:39 +0200 |
Jeremy Thurgood |
Screen size back to 800x600.
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Fri, 11 May 2012 16:20:49 +0200 |
Jeremy Thurgood |
Science juggling and visualization improvements.
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Fri, 11 May 2012 14:58:00 +0200 |
Jeremy Thurgood |
Science button juggling.
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Fri, 11 May 2012 10:15:40 +0200 |
Jeremy Thurgood |
Rename run_visualization.py to visualize.py to stop it getting in the way of tab-completing run_game.py.
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Fri, 11 May 2012 03:13:22 +0200 |
Rizmari Versfeld |
some icons and toggle button
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Fri, 11 May 2012 00:28:35 +0200 |
Rizmari Versfeld |
pep8 and pyflakes
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Fri, 11 May 2012 00:23:26 +0200 |
Rizmari Versfeld |
merge
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Fri, 11 May 2012 00:23:01 +0200 |
Rizmari Versfeld |
added examples of nodes in main menu
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Thu, 10 May 2012 22:41:43 +0200 |
Jeremy Thurgood |
More message cleanup.
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Thu, 10 May 2012 22:33:26 +0200 |
Jeremy Thurgood |
Better handling of mission results and turn-end messages.
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Thu, 10 May 2012 20:56:40 +0200 |
Jeremy Thurgood |
More flexible (and less boilerplatey) mission stuff.
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Thu, 10 May 2012 19:20:57 +0200 |
Jeremy Thurgood |
Handle broken (but valid JSON) autosave more gracefully.
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Thu, 10 May 2012 17:07:06 +0200 |
Neil Muller |
Reputation decays over time
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Thu, 10 May 2012 17:06:48 +0200 |
Neil Muller |
Fix a ordering bug triggered when restoring a game
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Thu, 10 May 2012 16:53:57 +0200 |
Neil Muller |
Ensure labels in the correct state
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Thu, 10 May 2012 16:50:26 +0200 |
Neil Muller |
grab bag of extra tech
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Thu, 10 May 2012 16:50:09 +0200 |
Neil Muller |
Load milestone as well
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Thu, 10 May 2012 16:46:18 +0200 |
Neil Muller |
Advance milestone
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Thu, 10 May 2012 16:39:47 +0200 |
Neil Muller |
Fix typo
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Thu, 10 May 2012 16:37:17 +0200 |
Neil Muller |
Don't restore selections if they're illegal
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Thu, 10 May 2012 13:16:25 +0200 |
Neil Muller |
Use 'done' rather than exit in equipment selection screen
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Thu, 10 May 2012 13:13:57 +0200 |
Neil Muller |
Make science allocation sticky
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Thu, 10 May 2012 12:19:29 +0200 |
Neil Muller |
put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the action
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Thu, 10 May 2012 12:16:15 +0200 |
Neil Muller |
Add a minion cost to missions
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Thu, 10 May 2012 02:37:02 +0200 |
Jeremy Thurgood |
Take over the neighbourgood!
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Thu, 10 May 2012 00:52:38 +0200 |
Simon Cross |
Rename 'Exit' button on results view to 'Next Turn' for clarity.
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Thu, 10 May 2012 00:27:04 +0200 |
Simon Cross |
Research area screenshot for day 4 (Wednesday) at r120.
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Wed, 09 May 2012 23:27:44 +0200 |
Neil Muller |
Use TextBoxes for some stuff
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Wed, 09 May 2012 23:27:10 +0200 |
Neil Muller |
Add more logic around resizing surfaces
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