# HG changeset patch # User Neil Muller # Date 1336763341 -7200 # Node ID f4601492020b1423f0c8fcf1c1da74da2b2176eb # Parent ae6dff8ff88c8d356804ba1d97167daee7f69e3f Fix bug with starting minion count diff -r ae6dff8ff88c -r f4601492020b gamelib/gamestate.py --- a/gamelib/gamestate.py Fri May 11 20:32:50 2012 +0200 +++ b/gamelib/gamestate.py Fri May 11 21:09:01 2012 +0200 @@ -12,9 +12,9 @@ def __init__(self, init_data=None): self.money = 1000 - self.minions = 1 self.milestone = "basement" # Will be updated on the next turn + self.minions = 0 self.points = 0 self.reputation = 0 self.turn = 0