# HG changeset patch # User Neil Muller # Date 1336848137 -7200 # Node ID ec97f80feae0d21db46652b5f43f68e4a94ce339 # Parent 0a441ded8a83725562fa2895ddf763e6141ff97f Capitilize schmatic names diff -r 0a441ded8a83 -r ec97f80feae0 gamelib/schematics.py --- a/gamelib/schematics.py Sat May 12 20:38:44 2012 +0200 +++ b/gamelib/schematics.py Sat May 12 20:42:17 2012 +0200 @@ -84,7 +84,7 @@ class MachineGun(Schematic): - NAME = "machine gun" + NAME = "Machine gun" COST = 100 IMAGE_NAME = "schematics/handgun" CATEGORIES = (cat.HAND_WEAPON,) @@ -98,7 +98,7 @@ class LightningGun(Schematic): - NAME = "lightning gun" + NAME = "Lightning gun" COST = 300 IMAGE_NAME = "schematics/handgun" CATEGORIES = (cat.HAND_WEAPON,) @@ -133,7 +133,7 @@ class PropagandaMachine(Schematic): - NAME = "propaganda machine" + NAME = "Propaganda machine" COST = 1000 IMAGE_NAME = "schematics/mindcontrol" CATEGORIES = (cat.MIND_CONTROL,) @@ -150,7 +150,7 @@ class MindControlRay(Schematic): - NAME = "mind control ray" + NAME = "Mind control ray" COST = 4 * K CATEGORIES = (cat.MIND_CONTROL,) IMAGE_NAME = "schematics/mindcontrol" @@ -169,7 +169,7 @@ class GiantSquid(Schematic): - NAME = "giant squid" + NAME = "Giant squid" COST = 50 * K CATEGORIES = (cat.BEAST, cat.AQUATIC) PREREQUISITES = ( @@ -182,7 +182,7 @@ class SpiderGrenade(Schematic): - NAME = "spider grenade" + NAME = "Spider grenade" COST = 500 CATEGORIES = (cat.HAND_WEAPON,) PREREQUISITES = ( @@ -201,7 +201,7 @@ class CyberneticImplants(Schematic): - NAME = "cybernetic implants" + NAME = "Cybernetic implants" COST = 1500 CATEGORIES = (cat.HAND_WEAPON, cat.INTELLIGENCE) PREREQUISITES = ( @@ -220,7 +220,7 @@ class TornadoMachine(Schematic): - NAME = "tornado machine" + NAME = "Tornado machine" COST = 7 * K CATEGORIES = (cat.VEHICLE, cat.WEATHER_MACHINE) IMAGE_NAME = "schematics/weathermachine" @@ -237,7 +237,7 @@ class MonsterBear(Schematic): - NAME = "Giant Bear" + NAME = "Giant bear" COST = 10 * K CATEGORIES = (cat.BEAST,) PREREQUISITES = ( @@ -249,7 +249,7 @@ class SharksWithFrickinLasers(Schematic): - NAME = "sharks with frickin' lasers" + NAME = "Sharks with frickin' lasers" COST = 15 * K CATEGORIES = (cat.BEAST, cat.AQUATIC) PREREQUISITES = ( @@ -262,7 +262,7 @@ class ObservationDrone(Schematic): - NAME = "observation drone" + NAME = "Observation drone" COST = 6000 CATEGORIES = (cat.INTELLIGENCE,) PREREQUISITES = ( @@ -274,7 +274,7 @@ class SpySatellite(Schematic): - NAME = "spy satellite" + NAME = "Spy satellite" COST = 100 * K CATEGORIES = (cat.INTELLIGENCE, cat.SPACE) PREREQUISITES = ( @@ -287,7 +287,7 @@ class TacticalAI(Schematic): - NAME = "tactical AI" + NAME = "Tactical AI" COST = 10 * K CATEGORIES = (cat.AI, cat.INTELLIGENCE) PREREQUISITES = ( @@ -301,7 +301,7 @@ class LaserGun(Schematic): - NAME = "laser gun" + NAME = "Laser gun" COST = 300 CATEGORIES = (cat.HAND_WEAPON,) IMAGE_NAME = "schematics/handgun" @@ -328,7 +328,7 @@ class DoomsdayVirus(Schematic): - NAME = "doomsday virus" + NAME = "Doomsday virus" COST = 100 * K CATEGORIES = (cat.DOOMSDAY_DEVICE, cat.PATHOGEN) IMAGE_NAME = "schematics/pathogen" @@ -343,7 +343,7 @@ class GiantRobot(Schematic): - NAME = "giant robot" + NAME = "Giant robot" COST = int(1.5 * M) CATEGORIES = (cat.DOOMSDAY_DEVICE, cat.AI) PREREQUISITES = ( @@ -358,7 +358,7 @@ class OrbitalLaserPlatform(Schematic): - NAME = "orbital laser platform" + NAME = "Orbital laser platform" COST = 10 * M CATEGORIES = (cat.DOOMSDAY_DEVICE, cat.SPACE) IMAGE_NAME = "schematics/doomsdaydevice" @@ -373,7 +373,7 @@ class WeatherControlStation(Schematic): - NAME = "weather control station" + NAME = "Weather control station" COST = 15 * M CATEGORIES = (cat.DOOMSDAY_DEVICE, cat.SPACE, cat.WEATHER_MACHINE) IMAGE_NAME = "schematics/weathermachine" @@ -389,7 +389,7 @@ class Android(Schematic): - NAME = "Lifelike Android" + NAME = "Lifelike android" COST = 50 * K CATEGORIES = (cat.INTELLIGENCE, cat.AI, cat.CLONE) PREREQUISITES = (