# HG changeset patch # User Neil Muller # Date 1336862610 -7200 # Node ID c39599854a2d31bd3dc6823038594c2c0110c1e0 # Parent 330a63dc176e19acda13a59da7f7e63a9efa9fac Better 'You've Won' Screen diff -r 330a63dc176e -r c39599854a2d gamelib/gamegui.py --- a/gamelib/gamegui.py Sun May 13 00:43:09 2012 +0200 +++ b/gamelib/gamegui.py Sun May 13 00:43:30 2012 +0200 @@ -433,15 +433,19 @@ # Clear existing widgets, and turn this into a won screen for child in self.children[:]: self.remove_child(child) + # Replace background + self.background_image = load_image('images/main_background.jpg') exitbut = ExitGameButton() + # FIXME: 1:20 minutes to hackery here + exitbut.rect.topleft = (500, 350) self.add_child(exitbut) - title = TextLabel((200, 20, 400, 50), "Results for turn %d" % turn, + title = TextLabel((500, 20, 200, 50), "Results for turn %d" % turn, font_medium, (255, 255, 255)) self.add_child(title) - won = TextBox((200, 200, 400, 50), "You've succeeded in your quest", + won = TextBox((400, 200, 400, 50), "You've succeeded in your quest", font_large, (255, 255, 255)) self.add_child(won) - won = TextBox((200, 250, 400, 50), msg, font_large, + won = TextBox((450, 250, 400, 50), msg, font_large, (255, 255, 255)) self.add_child(won)