# HG changeset patch # User Neil Muller # Date 1336848547 -7200 # Node ID 53e78cddb9a45da300bd8d3b9641776ef6946051 # Parent b7612992a1db45a05899d61381eb282b720ba5a9 Tweak mission diff -r b7612992a1db -r 53e78cddb9a4 gamelib/missions.py --- a/gamelib/missions.py Sat May 12 20:45:18 2012 +0200 +++ b/gamelib/missions.py Sat May 12 20:49:07 2012 +0200 @@ -665,9 +665,16 @@ " total destruction of the lab will not help you cause.") if cat.AI in categorised: + self.use_equipment_category(categorised, cat.AI) self._succ("Your AI easily takes control of the lab's network.", state) + if cat.INTELLIGENCE in categorised: + self.use_equipment_category(categorised, cat.INTELLIGENCE) + self._succ("You are able to gather all the information needed" + " to completely survert the lab defenses, making the actual" + " takeover trivial", state) + if self.combat_power(categorised) > randint(20, 40): self._succ( "The resistance is stiff, but your forces prevail"