# HG changeset patch # User Neil Muller # Date 1336595509 -7200 # Node ID 4a44d133ad2eccfd838785c260f5a34185798805 # Parent bdd11db41124461eb86ae4ea71c41546f1bf36ed Save turn number diff -r bdd11db41124 -r 4a44d133ad2e gamelib/gamestate.py --- a/gamelib/gamestate.py Wed May 09 22:23:55 2012 +0200 +++ b/gamelib/gamestate.py Wed May 09 22:31:49 2012 +0200 @@ -93,6 +93,7 @@ data['milestone'] = self.milestone data['points'] = self.points data['lab'] = self.lab.save_data() + data['turn'] = self.turn # Save mission state data['missions'] = {} for mission in self.missions: @@ -105,6 +106,7 @@ self.money = data['money'] self.reputation = data['reputation'] self.points = data['points'] + self.turn = data['turn'] self.lab = lab.Lab(data['lab']) for mis_class in missions.Mission.__subclasses__(): miss_name = mis_class.__name__