# HG changeset patch # User Rizmari Versfeld # Date 1336511410 -7200 # Node ID 442a1bf9b14e285b752097f968d2b62a70dbfe6e # Parent 626b1eaec13c57b11096ddb8e03d0761e3fd82e9 fucking pep8 diff -r 626b1eaec13c -r 442a1bf9b14e gamelib/gui_base.py --- a/gamelib/gui_base.py Tue May 08 23:08:51 2012 +0200 +++ b/gamelib/gui_base.py Tue May 08 23:10:10 2012 +0200 @@ -1,4 +1,5 @@ import pygame +from pygame.locals import SRCALPHA from pygame import Surface, Rect from pygame.font import Font @@ -157,7 +158,7 @@ def __init__(self, rect, normal_drawable, down_drawable, text, font, shadow): super(TextButton, self).__init__(rect, normal_drawable, down_drawable) - self.surface = Surface((rect[2], rect[3]), pygame.SRCALPHA) + self.surface = Surface((rect[2], rect[3]), SRCALPHA) self.text = text self.font = font self.shadow = shadow @@ -169,7 +170,7 @@ size = self.font.size(self.text) if self.shadow: s = self.font.render(self.text, True, (128, 128, 128)) - temp_surface = Surface((s.get_width() + 2, s.get_width() + 2), pygame.SRCALPHA) + temp_surface = Surface((s.get_width() + 2, s.get_width() + 2), SRCALPHA) temp_surface.fill((255, 255, 255, 0)) temp_surface.blit(s, (2, 2)) temp_surface.blit(self.text_surface, (0, 0))