# HG changeset patch # User Neil Muller # Date 1336822811 -7200 # Node ID 3571a03761e5cc8e4ef982894ea7dd3af06eb72c # Parent eda2f399b90ed1b2f8f1f2010636f0fed0601f23 Tweak flavour text diff -r eda2f399b90e -r 3571a03761e5 gamelib/missions.py --- a/gamelib/missions.py Sat May 12 13:24:01 2012 +0200 +++ b/gamelib/missions.py Sat May 12 13:40:11 2012 +0200 @@ -711,9 +711,15 @@ money=randint(3000, 10000)) if cat.BEAST in categorised: - self.succeed("Your creature's rampage terrifies the city's" - " inhabitants. The city council are all to eager to" - " pay you to rein it in. A most statisfying outcome", + if any(cat.AQUATIC in x.CATEGORIES for x in + categorised[cat.BEAST]): + rampage = 'harbour' + else: + rampage = 'streets' + self.succeed( + "Your creature's rampage through the city's %s terrifies" + " the city's inhabitants. The city council are eager to" + " pay you to rein it in. A most statisfying outcome" % rampage, money=randint(2000, 5000), rep=randint(5, 15)) if cat.VEHICLE in categorised: