Wed, 09 May 2012 16:51:26 +0200 |
Neil Muller |
Hook up simplistic equipment screen
|
Wed, 09 May 2012 13:03:39 +0200 |
Neil Muller |
Hook up basic results screen
|
Wed, 09 May 2012 12:08:44 +0200 |
Neil Muller |
Refactor message handling so we can deal with in the gui
|
Wed, 09 May 2012 00:11:51 +0200 |
Neil Muller |
Very basic mission support
|
Tue, 08 May 2012 22:28:00 +0200 |
Neil Muller |
Tweak label handling. Show money as well
|
Tue, 08 May 2012 22:04:11 +0200 |
Neil Muller |
Add development and activity screens
|
Tue, 08 May 2012 21:06:08 +0200 |
Neil Muller |
Display available points
|
Tue, 08 May 2012 20:51:53 +0200 |
Neil Muller |
Remove duplicate point tracking. Rename classes for future refactoring
|
Tue, 08 May 2012 17:29:02 +0200 |
Neil Muller |
Make button font a parameter. Tweak indication of points to be spent
|
Mon, 07 May 2012 23:41:00 +0200 |
Neil Muller |
Hack in turn progression
|
Mon, 07 May 2012 23:20:59 +0200 |
Neil Muller |
Check can_spend in science button
|
Mon, 07 May 2012 23:13:05 +0200 |
Neil Muller |
Tweak science buttons
|
Mon, 07 May 2012 22:54:15 +0200 |
Neil Muller |
Start adding science buttons
|
Mon, 07 May 2012 22:10:26 +0200 |
Neil Muller |
Split gui stuff out of main.py
|