log gamelib/gamegui.py @ 106:5977a709f8c8

age author description
Wed, 09 May 2012 22:19:09 +0200 Neil Muller Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
Wed, 09 May 2012 22:03:07 +0200 Neil Muller The game can end
Wed, 09 May 2012 21:50:29 +0200 Jeremy Thurgood I shall pretend I did not touch the GUI, even though I added a myriad copies of some extra widgets.
Wed, 09 May 2012 21:16:53 +0200 Neil Muller Display long ddescription on mission screen
Wed, 09 May 2012 20:30:25 +0200 Neil Muller Add robustness around the savefile stuff
Wed, 09 May 2012 20:07:14 +0200 Neil Muller Autosave & load support
Wed, 09 May 2012 16:51:26 +0200 Neil Muller Hook up simplistic equipment screen
Wed, 09 May 2012 13:03:39 +0200 Neil Muller Hook up basic results screen
Wed, 09 May 2012 12:08:44 +0200 Neil Muller Refactor message handling so we can deal with in the gui
Wed, 09 May 2012 00:11:51 +0200 Neil Muller Very basic mission support
Tue, 08 May 2012 22:28:00 +0200 Neil Muller Tweak label handling. Show money as well
Tue, 08 May 2012 22:04:11 +0200 Neil Muller Add development and activity screens
Tue, 08 May 2012 21:06:08 +0200 Neil Muller Display available points
Tue, 08 May 2012 20:51:53 +0200 Neil Muller Remove duplicate point tracking. Rename classes for future refactoring
Tue, 08 May 2012 17:29:02 +0200 Neil Muller Make button font a parameter. Tweak indication of points to be spent
Mon, 07 May 2012 23:41:00 +0200 Neil Muller Hack in turn progression
Mon, 07 May 2012 23:20:59 +0200 Neil Muller Check can_spend in science button
Mon, 07 May 2012 23:13:05 +0200 Neil Muller Tweak science buttons
Mon, 07 May 2012 22:54:15 +0200 Neil Muller Start adding science buttons
Mon, 07 May 2012 22:10:26 +0200 Neil Muller Split gui stuff out of main.py