Mercurial > sypikslang
graph
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Equipment power in missions.Fri, 11 May 2012 22:14:02 +0200, by Jeremy Thurgood
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Add setup.pyFri, 11 May 2012 21:59:33 +0200, by Neil Muller
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Add better named launch script for setup.pyFri, 11 May 2012 21:58:10 +0200, by Neil Muller
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Redo mission screenFri, 11 May 2012 21:14:41 +0200, by Neil Muller
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Fix bug with starting minion countFri, 11 May 2012 21:09:01 +0200, by Neil Muller
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Cache loaded imagesFri, 11 May 2012 20:32:50 +0200, by Neil Muller
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Implement just the tiny bit of networkx we actually need, so we can drop the extra dependency.Fri, 11 May 2012 20:27:37 +0200, by Jeremy Thurgood
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Whoops, unused import.Fri, 11 May 2012 20:07:44 +0200, by Jeremy Thurgood
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New suggest_research() method on Lab.Fri, 11 May 2012 20:06:36 +0200, by Jeremy Thurgood
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Use blank placeholder for missing imagesFri, 11 May 2012 17:17:44 +0200, by Neil Muller
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More visualization wrangling.Fri, 11 May 2012 17:13:28 +0200, by Jeremy Thurgood
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More science juggling.Fri, 11 May 2012 16:39:17 +0200, by Jeremy Thurgood
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Screen size back to 800x600.Fri, 11 May 2012 16:29:39 +0200, by Jeremy Thurgood
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Science juggling and visualization improvements.Fri, 11 May 2012 16:20:49 +0200, by Jeremy Thurgood
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Science button juggling.Fri, 11 May 2012 14:58:00 +0200, by Jeremy Thurgood
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Rename run_visualization.py to visualize.py to stop it getting in the way of tab-completing run_game.py.Fri, 11 May 2012 10:15:40 +0200, by Jeremy Thurgood
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some icons and toggle buttonFri, 11 May 2012 03:13:22 +0200, by Rizmari Versfeld
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pep8 and pyflakesFri, 11 May 2012 00:28:35 +0200, by Rizmari Versfeld
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mergeFri, 11 May 2012 00:23:26 +0200, by Rizmari Versfeld
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added examples of nodes in main menuFri, 11 May 2012 00:23:01 +0200, by Rizmari Versfeld
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More message cleanup.Thu, 10 May 2012 22:41:43 +0200, by Jeremy Thurgood
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Better handling of mission results and turn-end messages.Thu, 10 May 2012 22:33:26 +0200, by Jeremy Thurgood
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More flexible (and less boilerplatey) mission stuff.Thu, 10 May 2012 20:56:40 +0200, by Jeremy Thurgood
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Handle broken (but valid JSON) autosave more gracefully.Thu, 10 May 2012 19:20:57 +0200, by Jeremy Thurgood
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Reputation decays over timeThu, 10 May 2012 17:07:06 +0200, by Neil Muller
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Fix a ordering bug triggered when restoring a gameThu, 10 May 2012 17:06:48 +0200, by Neil Muller
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Ensure labels in the correct stateThu, 10 May 2012 16:53:57 +0200, by Neil Muller
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grab bag of extra techThu, 10 May 2012 16:50:26 +0200, by Neil Muller
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Load milestone as wellThu, 10 May 2012 16:50:09 +0200, by Neil Muller
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Advance milestoneThu, 10 May 2012 16:46:18 +0200, by Neil Muller