Mercurial > sypikslang
graph
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Add some gameplay fluff text in readmeWed, 09 May 2012 18:12:01 +0200, by Neil Muller
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Note license in REAMDEWed, 09 May 2012 18:07:42 +0200, by Neil Muller
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Hook up simplistic equipment screenWed, 09 May 2012 16:51:26 +0200, by Neil Muller
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Hook up basic results screenWed, 09 May 2012 13:03:39 +0200, by Neil Muller
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Refactor message handling so we can deal with in the guiWed, 09 May 2012 12:08:44 +0200, by Neil Muller
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centering buttonsWed, 09 May 2012 00:31:11 +0200, by Rizmari Versfeld
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mergeWed, 09 May 2012 00:28:46 +0200, by Rizmari Versfeld
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prettifiedWed, 09 May 2012 00:27:08 +0200, by Rizmari Versfeld
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renamed imagesWed, 09 May 2012 00:14:38 +0200, by Rizmari Versfeld
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added imagesWed, 09 May 2012 00:11:06 +0200, by Rizmari Versfeld
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prettified main menu - temp backgroundWed, 09 May 2012 00:08:57 +0200, by Rizmari Versfeld
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Only one schematic per turn, please.Wed, 09 May 2012 00:25:58 +0200, by Jeremy Thurgood
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Very basic mission supportWed, 09 May 2012 00:11:51 +0200, by Neil Muller
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fucking pep8Tue, 08 May 2012 23:11:03 +0200, by Rizmari Versfeld
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fucking pep8Tue, 08 May 2012 23:10:10 +0200, by Rizmari Versfeld