Mercurial > sypikslang
graph
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Play with the gui stuff a bitMon, 07 May 2012 16:51:52 +0200, by Neil Muller
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Change initial mission creation logic to look for leaf classesMon, 07 May 2012 14:00:18 +0200, by Neil Muller
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Add can_attempt method for future flexibilityMon, 07 May 2012 13:59:50 +0200, by Neil Muller
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merge commitMon, 07 May 2012 00:27:59 +0200, by Rizmari Versfeld
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fixed more pep8 issuesMon, 07 May 2012 00:26:55 +0200, by Rizmari Versfeld
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fixed pep8 issuesMon, 07 May 2012 00:13:11 +0200, by Rizmari Versfeld
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gui stuffSun, 06 May 2012 22:05:40 +0200, by Rizmari Versfeld
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Mission refactoring and research fix.Mon, 07 May 2012 00:18:16 +0200, by Jeremy Thurgood
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Topple a government.Sun, 06 May 2012 21:56:21 +0200, by Jeremy Thurgood
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More categories.Sun, 06 May 2012 21:40:13 +0200, by Jeremy Thurgood
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Gate certain missions by reputation.Sun, 06 May 2012 21:27:33 +0200, by Jeremy Thurgood
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Product categories.Sun, 06 May 2012 20:57:04 +0200, by Jeremy Thurgood
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Add pth seperator normalisation to data helpersSun, 06 May 2012 20:54:03 +0200, by Neil Muller
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Add our usual font to the treeSun, 06 May 2012 20:45:37 +0200, by Neil Muller
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Missions in the REPL!Sun, 06 May 2012 20:27:41 +0200, by Jeremy Thurgood
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Better REPL client.Sun, 06 May 2012 19:45:01 +0200, by Jeremy Thurgood
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Reset points after spending them.Sun, 06 May 2012 19:28:15 +0200, by Jeremy Thurgood
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Better REPL game.Sun, 06 May 2012 19:24:52 +0200, by Jeremy Thurgood
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Fix some stupid bugsSun, 06 May 2012 19:21:06 +0200, by Neil Muller
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Make SCIENCE_TYPE explicit.Sun, 06 May 2012 19:17:04 +0200, by Jeremy Thurgood
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Fix up some game state logic, add very basic REPL game interface.Sun, 06 May 2012 19:06:28 +0200, by Jeremy Thurgood
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Serialize and unserialize game state and missionsSun, 06 May 2012 18:38:54 +0200, by Neil Muller
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Serialise lab data.Sun, 06 May 2012 18:34:28 +0200, by Jeremy Thurgood
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Deserialise lab data.Sun, 06 May 2012 18:12:51 +0200, by Jeremy Thurgood
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Add rescue mission for the out of money caseSun, 06 May 2012 17:39:38 +0200, by Neil Muller
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Add more mission result codesSun, 06 May 2012 17:39:19 +0200, by Neil Muller
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Set up initial research and rework breakthroughs.Sun, 06 May 2012 17:39:37 +0200, by Jeremy Thurgood
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Sketch in gamestateSun, 06 May 2012 17:12:40 +0200, by Neil Muller
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Add cost to productsSun, 06 May 2012 17:04:10 +0200, by Neil Muller
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Better subclass handling.Sun, 06 May 2012 15:58:03 +0200, by Jeremy Thurgood