Mercurial > sypikslang
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Better handling of mission results and turn-end messages.Thu, 10 May 2012 22:33:26 +0200, by Jeremy Thurgood
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More flexible (and less boilerplatey) mission stuff.Thu, 10 May 2012 20:56:40 +0200, by Jeremy Thurgood
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Handle broken (but valid JSON) autosave more gracefully.Thu, 10 May 2012 19:20:57 +0200, by Jeremy Thurgood
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Reputation decays over timeThu, 10 May 2012 17:07:06 +0200, by Neil Muller
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Fix a ordering bug triggered when restoring a gameThu, 10 May 2012 17:06:48 +0200, by Neil Muller
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Ensure labels in the correct stateThu, 10 May 2012 16:53:57 +0200, by Neil Muller
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grab bag of extra techThu, 10 May 2012 16:50:26 +0200, by Neil Muller
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Load milestone as wellThu, 10 May 2012 16:50:09 +0200, by Neil Muller
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Advance milestoneThu, 10 May 2012 16:46:18 +0200, by Neil Muller
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Fix typoThu, 10 May 2012 16:39:47 +0200, by Neil Muller
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Don't restore selections if they're illegalThu, 10 May 2012 16:37:17 +0200, by Neil Muller
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Use 'done' rather than exit in equipment selection screenThu, 10 May 2012 13:16:25 +0200, by Neil Muller
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Make science allocation stickyThu, 10 May 2012 13:13:57 +0200, by Neil Muller
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put 'End Turn' & 'Next Turn' buttons in the same place. Move 'Exit' button away from the actionThu, 10 May 2012 12:19:29 +0200, by Neil Muller
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Add a minion cost to missionsThu, 10 May 2012 12:16:15 +0200, by Neil Muller