view gamelib/gui.py @ 110:ff7c953502d5

Auto-downsize fonts on BigButtons that are too large.
author Simon Cross <hodgestar@gmail.com>
date Wed, 09 May 2012 22:37:07 +0200
parents 22b65c943712
children abbceec3cc8b
line wrap: on
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from pygame import image

from gamelib import data
from gamelib.gui_base import Drawable, TextButton, font_auto


class ImageDrawable(Drawable):

    def __init__(self, rect, image):
        super(ImageDrawable, self).__init__(rect)
        self.image = image

    def draw(self, surface):
        surface.blit(self.image, (self.rect[0], self.rect[1]))


class BigButton(TextButton):
    WIDTH = 128
    HEIGHT = 64
    BG_IMAGE_NORMAL = image.load(data.filepath('images/button_normal.png'))
    BG_IMAGE_DOWN = image.load(data.filepath('images/button_down.png'))

    def __init__(self, pos, text, font=font_auto, shadow=True):
        rect1 = (0, 0, self.WIDTH, self.HEIGHT)
        n = ImageDrawable(rect1, self.BG_IMAGE_NORMAL)
        d = ImageDrawable(rect1, self.BG_IMAGE_DOWN)
        rect2 = (pos[0], pos[1], self.WIDTH, self.HEIGHT)
        super(BigButton, self).__init__(rect2, n, d, text, font, shadow)