Mercurial > sypikslang
view gamelib/main.py @ 73:b503ccb0a86e
Only one schematic per turn, please.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Wed, 09 May 2012 00:25:58 +0200 |
parents | a253fae32a6f |
children | 74ce25ec2073 |
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'''Game main module. Contains the entry point used by the run_game.py script. Feel free to put all your game code here, or in other modules in this "gamelib" package. ''' import pygame import optparse import sys from gamelib.engine import Engine from gamelib.mainmenu import MainMenu from gamelib.constants import SCREEN, FREQ, BITSIZE, CHANNELS, BUFFER def parse_args(args): parser = optparse.OptionParser() parser.add_option('--no-sound', action="store_false", default=True, dest="sound", help="disable sound") return parser.parse_args(args) def main(): opts, args = parse_args(sys.argv) pygame.display.init() pygame.font.init() if opts.sound: pygame.mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER) screen = pygame.display.set_mode(SCREEN) engine = Engine(screen) window = MainMenu(screen) engine.run(window)