view gamelib/constants.py @ 154:ae6dff8ff88c

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author Neil Muller <drnlmuller@gmail.com>
date Fri, 11 May 2012 20:32:50 +0200
parents 3d24b18d1785
children 80cce62f29fb
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# The usual game constants

WIDTH = 800
HEIGHT = 600
SCREEN = (WIDTH, HEIGHT)
FPS = 30

# Sound related (standard options)
FREQ = 44100
BITSIZE = -16  # unsigned 16 bit
CHANNELS = 2
BUFFER = 1024

# Result codes for UI hints
(MAJOR_SETBACK, FAILURE, SUCCESS, MAJOR_SUCCESS, GAME_WIN, INFO) = range(6)

# Planning to take over the:
MILESTONES = ("basement", "neighbourhood", "city", "world")
M_VALS = dict((name, i) for i, name in enumerate(MILESTONES))