view gamelib/main.py @ 84:9d0ad8aeb598

Add some gameplay fluff text in readme
author Neil Muller <drnlmuller@gmail.com>
date Wed, 09 May 2012 18:12:01 +0200
parents a253fae32a6f
children 74ce25ec2073
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'''Game main module.

Contains the entry point used by the run_game.py script.

Feel free to put all your game code here, or in other modules in this "gamelib"
package.
'''
import pygame
import optparse
import sys

from gamelib.engine import Engine
from gamelib.mainmenu import MainMenu

from gamelib.constants import SCREEN, FREQ, BITSIZE, CHANNELS, BUFFER


def parse_args(args):
    parser = optparse.OptionParser()

    parser.add_option('--no-sound', action="store_false", default=True,
            dest="sound", help="disable sound")

    return parser.parse_args(args)


def main():
    opts, args = parse_args(sys.argv)
    pygame.display.init()
    pygame.font.init()
    if opts.sound:
        pygame.mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER)
    screen = pygame.display.set_mode(SCREEN)
    engine = Engine(screen)
    window = MainMenu(screen)
    engine.run(window)