view gamelib/constants.py @ 130:8f717b2b3378

Advance milestone
author Neil Muller <drnlmuller@gmail.com>
date Thu, 10 May 2012 16:46:18 +0200
parents 7cd716328a44
children 14917385a0fd
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# The usual game constants

WIDTH = 800
HEIGHT = 600
SCREEN = (WIDTH, HEIGHT)
FPS = 30

# Sound related (standard options)
FREQ = 44100
BITSIZE = -16  # unsigned 16 bit
CHANNELS = 2
BUFFER = 1024

# Result codes for UI hints
(MAJOR_SETBACK, FAILURE, SUCCESS, MAJOR_SUCCESS, GAME_WIN, NEW_SCIENCE,
        NEW_SCHEMATIC, NEW_MILESTONE) = range(8)

# Planning to take over the:
MILESTONES = ("basement", "neighbourhood", "city", "world")
M_VALS = dict((name, i) for i, name in enumerate(MILESTONES))