Mercurial > sypikslang
view gamelib/constants.py @ 106:5977a709f8c8
Refactor out a bunch of common gui code stuff (since Jermery's not touching this)
author | Neil Muller <drnlmuller@gmail.com> |
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date | Wed, 09 May 2012 22:19:09 +0200 |
parents | 50f8476aa929 |
children | 7cd716328a44 |
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# The usual game constants WIDTH = 800 HEIGHT = 600 SCREEN = (WIDTH, HEIGHT) FPS = 30 # Sound related (standard options) FREQ = 44100 BITSIZE = -16 # unsigned 16 bit CHANNELS = 2 BUFFER = 1024 # Result codes for UI hints (MAJOR_SETBACK, FAILURE, SUCCESS, MAJOR_SUCCESS, GAME_WIN, NEW_SCIENCE, NEW_SCHEMATIC) = range(7) # Planning to take over the: MILESTONES = ("basement", "neighbourhood", "city", "world") M_VALS = dict((name, i) for i, name in enumerate(MILESTONES))