Mercurial > sypikslang
view gamelib/main.py @ 96:50f8476aa929
Some milestones.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Wed, 09 May 2012 21:43:04 +0200 |
parents | 74ce25ec2073 |
children | 80cce62f29fb |
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'''Game main module. Contains the entry point used by the run_game.py script. Feel free to put all your game code here, or in other modules in this "gamelib" package. ''' import pygame import optparse import sys from gamelib.engine import Engine from gamelib.mainmenu import MainMenu from gamelib.constants import SCREEN, FREQ, BITSIZE, CHANNELS, BUFFER def parse_args(args): parser = optparse.OptionParser() parser.add_option('--no-sound', action="store_false", default=True, dest="sound", help="disable sound") parser.add_option('--load', type="string", default=None, dest="load", help="Save game to load") return parser.parse_args(args) def main(): opts, args = parse_args(sys.argv) pygame.display.init() pygame.font.init() if opts.sound: pygame.mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER) screen = pygame.display.set_mode(SCREEN) engine = Engine(screen) window = MainMenu(screen, opts.load) engine.run(window)