Mercurial > sypikslang
view gamelib/gui.py @ 142:3e02a8ccd72b
pep8 and pyflakes
author | Rizmari Versfeld <rizziepit@gmail.com> |
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date | Fri, 11 May 2012 00:28:35 +0200 |
parents | abbceec3cc8b |
children | 821ecb98e888 |
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from pygame import image from gamelib import data from gamelib.gui_base import Drawable, TextButton, font_auto, Button class ImageDrawable(Drawable): def __init__(self, rect, image): super(ImageDrawable, self).__init__(rect) self.image = image def draw(self, surface): surface.blit(self.image, (self.rect[0], self.rect[1])) class BigButton(TextButton): WIDTH = 128 HEIGHT = 64 BG_IMAGE_NORMAL = image.load(data.filepath('images/button_normal.png')) BG_IMAGE_DOWN = image.load(data.filepath('images/button_down.png')) def __init__(self, pos, text, font=font_auto, shadow=True): rect1 = (0, 0, self.WIDTH, self.HEIGHT) n = ImageDrawable(rect1, self.BG_IMAGE_NORMAL) d = ImageDrawable(rect1, self.BG_IMAGE_DOWN) rect2 = (pos[0], pos[1], self.WIDTH, self.HEIGHT) super(BigButton, self).__init__(rect2, n, d, text, font, shadow) class IconButton(Button): WIDTH = 64 HEIGHT = 64 BG_IMAGE_NORMAL = image.load(data.filepath('images/research_normal.png')) BG_IMAGE_DOWN = image.load(data.filepath('images/research_down.png')) def __init__(self, pos, name): rect = (pos[0], pos[1], self.WIDTH, self.HEIGHT) n_icon = image.load(data.filepath('images/icons/%s_normal.png' % name)) d_icon = image.load(data.filepath('images/icons/%s_down.png' % name)) n = ImageDrawable(rect, self.BG_IMAGE_NORMAL.copy()) n.image.blit(n_icon, (0, 0)) d = ImageDrawable(rect, self.BG_IMAGE_DOWN.copy()) d.image.blit(d_icon, (0, 0)) rect2 = (pos[0], pos[1], self.WIDTH, self.HEIGHT) super(IconButton, self).__init__(rect2, n, d)