Mercurial > sypikslang
diff gamelib/main.py @ 61:a253fae32a6f
Add no-sound option (slow shutdown bug workaround)
author | Neil Muller <drnlmuller@gmail.com> |
---|---|
date | Tue, 08 May 2012 16:27:44 +0200 |
parents | 655a6912e0ae |
children | 74ce25ec2073 |
line wrap: on
line diff
--- a/gamelib/main.py Mon May 07 23:41:00 2012 +0200 +++ b/gamelib/main.py Tue May 08 16:27:44 2012 +0200 @@ -6,17 +6,30 @@ package. ''' import pygame +import optparse +import sys from gamelib.engine import Engine from gamelib.mainmenu import MainMenu -from gamelib.constants import SCREEN +from gamelib.constants import SCREEN, FREQ, BITSIZE, CHANNELS, BUFFER -pygame.init() +def parse_args(args): + parser = optparse.OptionParser() + + parser.add_option('--no-sound', action="store_false", default=True, + dest="sound", help="disable sound") + + return parser.parse_args(args) def main(): + opts, args = parse_args(sys.argv) + pygame.display.init() + pygame.font.init() + if opts.sound: + pygame.mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER) screen = pygame.display.set_mode(SCREEN) engine = Engine(screen) window = MainMenu(screen)