Mercurial > sypikslang
diff gamelib/gui_base.py @ 243:05afa7ae5df3
Standardise image loading to use data.load_image
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sun, 13 May 2012 00:38:48 +0200 |
parents | ce1e23ea46e5 |
children | 330a63dc176e |
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--- a/gamelib/gui_base.py Sun May 13 00:35:49 2012 +0200 +++ b/gamelib/gui_base.py Sun May 13 00:38:48 2012 +0200 @@ -4,15 +4,14 @@ from pygame.font import Font from pygame import image -from gamelib import data -from gamelib.data import filepath +from gamelib.data import filepath, load_image # different font sizes pygame.font.init() -font_small = Font(data.filepath('fonts/DejaVuSans.ttf'), 10) -font_medium = Font(data.filepath('fonts/DejaVuSans.ttf'), 14) -font_large = Font(data.filepath('fonts/DejaVuSans.ttf'), 18) +font_small = Font(filepath('fonts/DejaVuSans.ttf'), 10) +font_medium = Font(filepath('fonts/DejaVuSans.ttf'), 14) +font_large = Font(filepath('fonts/DejaVuSans.ttf'), 18) font_auto = None @@ -79,8 +78,7 @@ super(Window, self).__init__() self.surface = Surface((screen.get_width(), screen.get_height())) self.background_colour = None - self.background_image = image.load( - filepath('images/background.jpg')) + self.background_image = load_image('images/background.jpg') self.pressed_child = None def on_mouse_down(self, pos):