Mercurial > sypikslang
comparison gamelib/gamegui.py @ 225:f8c05e6dc0e2
tweak layout again
author | Neil Muller <drnlmuller@gmail.com> |
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date | Sat, 12 May 2012 22:33:59 +0200 |
parents | e4f9513c9dd0 |
children | 0478c8b44acf |
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224:e4f9513c9dd0 | 225:f8c05e6dc0e2 |
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297 self.description = TextBox((10, 60, 790, 20), | 297 self.description = TextBox((10, 60, 790, 20), |
298 mission.get_description(), font_medium, (255, 255, 255)) | 298 mission.get_description(), font_medium, (255, 255, 255)) |
299 self.add_child(self.description) | 299 self.add_child(self.description) |
300 self.parent = parent | 300 self.parent = parent |
301 self.game = game | 301 self.game = game |
302 self.money = ValueLabel((10, self.description.rect.height + 57), | 302 self.money = ValueLabel((10, self.description.rect.height + 58), |
303 'Money') | 303 'Money') |
304 self.money.set_value(self.game.money) | 304 self.money.set_value(self.game.money) |
305 self.minions = ValueLabel((310, self.description.rect.height + 57), | 305 self.minions = ValueLabel((310, self.description.rect.height + 58), |
306 'Minions Assigned') | 306 'Minions Assigned') |
307 self.minions.set_value(self.parent.minions) | 307 self.minions.set_value(self.parent.minions) |
308 self.add_child(self.money) | 308 self.add_child(self.money) |
309 self.add_child(self.minions) | 309 self.add_child(self.minions) |
310 inventory = TextLabel((10, self.description.rect.height + 75, 400, 20), | 310 inventory = TextLabel((10, self.description.rect.height + 75, 400, 20), |