comparison gamelib/schematics.py @ 174:0d8d3c83a453

Tweak schematics
author Neil Muller <drnlmuller@gmail.com>
date Sat, 12 May 2012 10:11:17 +0200
parents 8e743d774cba
children f78468bba66e
comparison
equal deleted inserted replaced
173:ed396ea7c4ad 174:0d8d3c83a453
154 154
155 BASE_POWER = 200 155 BASE_POWER = 200
156 POWER_INCREMENT = 20 156 POWER_INCREMENT = 20
157 157
158 158
159 class MonsterBear(Schematic):
160 NAME = "Giant Bear"
161 COST = 10 * K
162 CATEGORIES = (cat.BEAST,)
163 PREREQUISITES = (
164 (research.Biogenetics, 3),
165 )
166
167 BASE_POWER = 50
168 POWER_INCREMENT = 5
169
170
159 class SharksWithFrickinLasers(Schematic): 171 class SharksWithFrickinLasers(Schematic):
160 NAME = "sharks with frickin' lasers" 172 NAME = "sharks with frickin' lasers"
161 COST = 15 * K 173 COST = 15 * K
162 CATEGORIES = (cat.BEAST, cat.AQUATIC) 174 CATEGORIES = (cat.BEAST, cat.AQUATIC)
163 PREREQUISITES = ( 175 PREREQUISITES = (
200 CATEGORIES = (cat.AI, cat.INTELLIGENCE) 212 CATEGORIES = (cat.AI, cat.INTELLIGENCE)
201 PREREQUISITES = ( 213 PREREQUISITES = (
202 (research.ArtificialIntelligence, 3), 214 (research.ArtificialIntelligence, 3),
203 ) 215 )
204 216
217 FAILURE_TEXT = (
218 "Everything seems to be going smoothly until the AI decides it"
219 " needs to rule the world itself. Fortuantely, you are able to purge"
220 " it from the system before it becomes a legitimate rival.")
221
205 222
206 class LaserGun(Schematic): 223 class LaserGun(Schematic):
207 NAME = "laser gun" 224 NAME = "laser gun"
208 COST = 300 225 COST = 300
209 CATEGORIES = (cat.HAND_WEAPON,) 226 CATEGORIES = (cat.HAND_WEAPON,)