Sat, 09 Apr 2011 17:43:39 +0200 |
anna |
edited item text
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Sat, 09 Apr 2011 17:42:20 +0200 |
Simon Cross |
Kill sprites that leave the level area.
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Sat, 09 Apr 2011 17:40:21 +0200 |
Stefano Rivera |
Signal fire, Skulls, cloud
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Sat, 09 Apr 2011 17:36:48 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 17:36:31 +0200 |
Adrianna Pińska |
Geisha's rooms
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Sat, 09 Apr 2011 17:36:04 +0200 |
Jeremy Thurgood |
Signal fire.
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Sat, 09 Apr 2011 17:35:11 +0200 |
Stefano Rivera |
Per weapon recharge
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Sat, 09 Apr 2011 17:30:09 +0200 |
Simon Cross |
Become visible when attacking. Enemies shouldn't attack invisible foxes.
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Sat, 09 Apr 2011 17:26:25 +0200 |
Neil Muller |
Add up-down 'Fying' Oni
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Sat, 09 Apr 2011 17:23:07 +0200 |
Simon Cross |
Add invisibility power.
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Sat, 09 Apr 2011 17:18:11 +0200 |
Stefano Rivera |
graphicsmagicked grayscale tails
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Sat, 09 Apr 2011 17:14:28 +0200 |
Adrianna Pińska |
stuff in the teahouse
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Sat, 09 Apr 2011 17:09:42 +0200 |
Stefano Rivera |
Tail images
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Sat, 09 Apr 2011 16:41:27 +0200 |
Stefano Rivera |
Rename tail images to tail names in code
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Sat, 09 Apr 2011 17:05:32 +0200 |
anna |
edited items text
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Sat, 09 Apr 2011 16:56:23 +0200 |
Adrianna Pińska |
stuff in the road
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Sat, 09 Apr 2011 16:53:38 +0200 |
Neil Muller |
imported patch floor_checks
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Sat, 09 Apr 2011 16:50:54 +0200 |
Neil Muller |
Don't allow patrolling monsters to walk off edges
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Sat, 09 Apr 2011 16:41:38 +0200 |
Neil Muller |
Collide with floors
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Sat, 09 Apr 2011 16:40:01 +0200 |
Neil Muller |
Remove redundant check
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Sat, 09 Apr 2011 16:54:11 +0200 |
Jeremy Thurgood |
Some item maintenance.
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Sat, 09 Apr 2011 16:41:41 +0200 |
Simon Cross |
Fix up various power activation checks.
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Sat, 09 Apr 2011 16:41:44 +0200 |
Jeremy Thurgood |
Hook up fan.
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Sat, 09 Apr 2011 16:34:47 +0200 |
Adrianna Pińska |
fixed guard pos and put fan in temple
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Sat, 09 Apr 2011 16:25:34 +0200 |
Stefano Rivera |
Move tail icons to icons
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Sat, 09 Apr 2011 16:24:07 +0200 |
Stefano Rivera |
Another .DS_Store
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Sat, 09 Apr 2011 16:21:16 +0200 |
Simon Cross |
Also set _max_sprint_time when sprinting left.
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Sat, 09 Apr 2011 16:18:08 +0200 |
Stefano Rivera |
Initial fire rate-limiting
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Sat, 09 Apr 2011 16:10:39 +0200 |
Simon Cross |
Hook up images for lightning and energy drain. Given lightning negative friction.
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Sat, 09 Apr 2011 16:09:32 +0200 |
Jeremy Thurgood |
Tea notification stuff.
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Sat, 09 Apr 2011 16:07:19 +0200 |
Adrianna Pińska |
screw stairs; we can fly!
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Sat, 09 Apr 2011 16:06:04 +0200 |
Stefano Rivera |
Remove DS Stores
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Sat, 09 Apr 2011 16:05:35 +0200 |
Stefano Rivera |
Ignore .DS_Store
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Sat, 09 Apr 2011 16:04:33 +0200 |
Stefano Rivera |
Resized images
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Sat, 09 Apr 2011 16:02:51 +0200 |
Jeremy Thurgood |
Notification text.
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Sat, 09 Apr 2011 15:57:47 +0200 |
Adrianna Pińska |
celestial plane
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Sat, 09 Apr 2011 15:55:18 +0200 |
Simon Cross |
Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
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Sat, 09 Apr 2011 15:39:45 +0200 |
Neil Muller |
Force projectile image to have right facing
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Sat, 09 Apr 2011 15:20:10 +0200 |
Adrianna Pińska |
list updated
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Sat, 09 Apr 2011 15:18:14 +0200 |
Adrianna Pińska |
tea house plus geisha room tweaks
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Sat, 09 Apr 2011 15:10:36 +0200 |
Neil Muller |
Fix standing images
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Sat, 09 Apr 2011 15:06:49 +0200 |
Simon Cross |
Add projectile launching method to monsters.
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Sat, 09 Apr 2011 15:05:36 +0200 |
Stefano Rivera |
Usage cutscene (with minor CutScene refactoring)
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Sat, 09 Apr 2011 15:02:44 +0200 |
Neil Muller |
0 health is DEAD
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Sat, 09 Apr 2011 15:00:53 +0200 |
Neil Muller |
start of patrolling monsters
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Sat, 09 Apr 2011 14:47:27 +0200 |
Neil Muller |
Delete more stuff
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Sat, 09 Apr 2011 14:46:50 +0200 |
Neil Muller |
Delete resource forks. Move images into the right place
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Sat, 09 Apr 2011 14:53:33 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 14:52:51 +0200 |
Adrianna Pińska |
updated level list
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Sat, 09 Apr 2011 14:51:42 +0200 |
Adrianna Pińska |
Geisha's room
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Sat, 09 Apr 2011 14:51:11 +0200 |
Adrianna Pińska |
crashing vase bugfix
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Sat, 09 Apr 2011 14:46:23 +0200 |
Simon Cross |
Very, very frightening.
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Sat, 09 Apr 2011 14:39:18 +0200 |
Stefano Rivera |
Dim cutscene background
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Sat, 09 Apr 2011 14:30:36 +0200 |
Simon Cross |
Bring fireball closer to sprite initially.
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Sat, 09 Apr 2011 14:28:12 +0200 |
Adrianna Pińska |
the theatre
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Sat, 09 Apr 2011 14:25:45 +0200 |
Simon Cross |
FIREBALLS!
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Sat, 09 Apr 2011 14:22:04 +0200 |
Jeremy Thurgood |
Haiku data.
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Sat, 09 Apr 2011 14:18:55 +0200 |
anna |
maneki and more kitsune
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Sat, 09 Apr 2011 14:14:53 +0200 |
Jeremy Thurgood |
Only drop items while standing on ground.
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Sat, 09 Apr 2011 14:03:49 +0200 |
Adrianna Pińska |
Oops; that's not the right lantern size
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