Tue, 05 Apr 2011 00:03:33 +0200 |
Jeremy Thurgood |
Initial game state stuff.
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Mon, 04 Apr 2011 23:38:03 +0200 |
Simon Cross |
Fix bug in FPS calculation. Phew -- we're still fast.
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Mon, 04 Apr 2011 23:37:02 +0200 |
Adrianna PiĆska |
somewhat more playable level 3 and a level 5
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Mon, 04 Apr 2011 23:19:34 +0200 |
Simon Cross |
Replace custom clamping code with a call to .clamp_ip.
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Mon, 04 Apr 2011 23:07:37 +0200 |
Neil Muller |
Add fps to game
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Mon, 04 Apr 2011 22:39:42 +0200 |
Neil Muller |
Saner, buggier collision rectangles
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Mon, 04 Apr 2011 22:37:59 +0200 |
Simon Cross |
Ramming speed, Mr Sulu\!
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Mon, 04 Apr 2011 22:11:33 +0200 |
Simon Cross |
Animated running.
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Mon, 04 Apr 2011 22:07:01 +0200 |
Stefano Rivera |
Display level3 and 4 on main menu
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Mon, 04 Apr 2011 22:05:16 +0200 |
Jeremy Thurgood |
Fix misclassified tiles.
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Mon, 04 Apr 2011 22:02:52 +0200 |
Jeremy Thurgood |
Angry fruit salad debug boxes.
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Mon, 04 Apr 2011 21:54:42 +0200 |
Simon Cross |
Hook up per-tick sprite animations.
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Mon, 04 Apr 2011 21:45:59 +0200 |
Neil Muller |
Fix fox facing
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Mon, 04 Apr 2011 21:42:06 +0200 |
Simon Cross |
Remove debugging print.
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Mon, 04 Apr 2011 21:37:57 +0200 |
Simon Cross |
Make fox rect a bit smaller as an experiment.
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