Thu, 07 Apr 2011 14:39:50 +0200 |
Simon Cross |
Add vase to demonstrate item state testing in dialogues.
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Thu, 07 Apr 2011 12:38:45 +0200 |
Neil Muller |
Hook up attack anaimation (needs facing support still)
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Thu, 07 Apr 2011 12:38:22 +0200 |
Neil Muller |
Rename oni sprites to match loading code
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Thu, 07 Apr 2011 11:05:54 +0200 |
Simon Cross |
Add testing of triggers and entry / exit functions.
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Thu, 07 Apr 2011 11:05:31 +0200 |
Simon Cross |
Fix on_entry and on_exit handling.
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Thu, 07 Apr 2011 01:53:27 +0200 |
Adrianna Pińska |
proposed list of levels
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Thu, 07 Apr 2011 01:53:15 +0200 |
Adrianna Pińska |
temple grounds level
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Thu, 07 Apr 2011 01:53:02 +0200 |
Adrianna Pińska |
you can get several fish from the fishmonger
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Thu, 07 Apr 2011 01:35:36 +0200 |
Neil Muller |
Add more screenshots
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Thu, 07 Apr 2011 01:39:05 +0200 |
Simon Cross |
Remove debugging print.
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Thu, 07 Apr 2011 01:35:26 +0200 |
Simon Cross |
Add --all option for testing NPCs and sprite creation.
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Thu, 07 Apr 2011 01:35:03 +0200 |
Simon Cross |
Add back more NPCs.
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Thu, 07 Apr 2011 01:34:47 +0200 |
Simon Cross |
Fix __iter__ for StateProxy.
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Thu, 07 Apr 2011 01:34:26 +0200 |
Simon Cross |
Fix actor sprite a bit. Add evil kitsune sprite.
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Thu, 07 Apr 2011 01:24:54 +0200 |
Adrianna Pińska |
player needs a world argument
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