Sun, 10 Apr 2011 00:26:39 +0200 |
Jeremy Thurgood |
Fix theatre mission.
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Sun, 10 Apr 2011 00:22:27 +0200 |
Stefano Rivera |
Skulls to BEHIND
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Sun, 10 Apr 2011 00:21:51 +0200 |
Adrianna Pińska |
tofu in the theatre
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Sun, 10 Apr 2011 00:19:20 +0200 |
Simon Cross |
Add tearing rice sound. Only smash breakables once.
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Sun, 10 Apr 2011 00:18:36 +0200 |
Stefano Rivera |
Remove all tails by default
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Sun, 10 Apr 2011 00:14:30 +0200 |
Adrianna Pińska |
tofu in geisha room, and all scrolls
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Sun, 10 Apr 2011 00:11:18 +0200 |
Simon Cross |
Add support for sounds for breaking objects.
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Sun, 10 Apr 2011 00:09:20 +0200 |
Stefano Rivera |
Skeleton for dead monsters
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Sat, 09 Apr 2011 23:49:33 +0200 |
Simon Cross |
Remove unused imports.
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Sat, 09 Apr 2011 23:47:58 +0200 |
Neil Muller |
Stop Sasuke falling off the world
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Sat, 09 Apr 2011 23:40:50 +0200 |
Neil Muller |
More cannon stuff
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Sat, 09 Apr 2011 23:46:07 +0200 |
Simon Cross |
Hook up if choices in haiku battle.
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Sat, 09 Apr 2011 23:45:00 +0200 |
Adrianna Pińska |
add tofu and scroll totals to the hud
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Sat, 09 Apr 2011 23:45:00 +0200 |
Jeremy Thurgood |
Move skaapsteker behind stuff and make haiku scrolls display text on collection.
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Sat, 09 Apr 2011 23:36:05 +0200 |
Simon Cross |
Add support for 'if': '...' to dialogue choices.
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Sat, 09 Apr 2011 23:33:14 +0200 |
Jeremy Thurgood |
Move kindling slightly to make it more visible.
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Sat, 09 Apr 2011 23:22:43 +0200 |
Adrianna Pińska |
tofu in the tea house
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Sat, 09 Apr 2011 23:22:28 +0200 |
Adrianna Pińska |
proper image for document
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Sat, 09 Apr 2011 23:22:02 +0200 |
Adrianna Pińska |
fixed no mask againnnnnnnn
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Sat, 09 Apr 2011 23:21:42 +0200 |
Adrianna Pińska |
added facings for kaneda and tetsuo
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Sat, 09 Apr 2011 23:28:12 +0200 |
Jeremy Thurgood |
Better signal fire interaction.
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Sat, 09 Apr 2011 23:22:15 +0200 |
Neil Muller |
Make Sasuke standing
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Sat, 09 Apr 2011 23:21:07 +0200 |
Jeremy Thurgood |
Skaapsteker in the bamboo.
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Sat, 09 Apr 2011 23:20:37 +0200 |
Simon Cross |
Mark bug as fixed.
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Sat, 09 Apr 2011 23:17:15 +0200 |
Simon Cross |
Kill the tea cup when the monk takes it.
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Sat, 09 Apr 2011 23:17:16 +0200 |
Neil Muller |
Move Sasuke away from canon
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Sat, 09 Apr 2011 23:14:21 +0200 |
Neil Muller |
Make Sasuke non-blocking again
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Sat, 09 Apr 2011 23:13:53 +0200 |
Neil Muller |
Force facing
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Sat, 09 Apr 2011 23:14:55 +0200 |
Stefano Rivera |
Add >> Leave to Notifications
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Sat, 09 Apr 2011 23:14:19 +0200 |
Simon Cross |
Mark bug as fixed.
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Sat, 09 Apr 2011 23:13:40 +0200 |
Simon Cross |
Pause music when pressing pause in level.
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Sat, 09 Apr 2011 23:10:10 +0200 |
Jeremy Thurgood |
Noted bug from marcog.
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Sat, 09 Apr 2011 23:09:29 +0200 |
Stefano Rivera |
Update help
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Sat, 09 Apr 2011 23:06:48 +0200 |
Simon Cross |
Add remaining tails.
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Sat, 09 Apr 2011 22:40:25 +0200 |
Neil Muller |
Remove 1st set of blocking samuri
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Sat, 09 Apr 2011 22:58:32 +0200 |
Simon Cross |
Hook up three more tails.
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Sat, 09 Apr 2011 22:56:02 +0200 |
Stefano Rivera |
Music in cutscenes
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Sat, 09 Apr 2011 22:53:33 +0200 |
Adrianna Pińska |
tofu in market and fishmonger's house
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Sat, 09 Apr 2011 22:50:20 +0200 |
Stefano Rivera |
Record bug
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Sat, 09 Apr 2011 22:47:21 +0200 |
Simon Cross |
Fix item dropping bug.
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Sat, 09 Apr 2011 22:42:55 +0200 |
Jeremy Thurgood |
Allow K_SPACE wherever we allow K_RETURN.
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Sat, 09 Apr 2011 22:42:06 +0200 |
Simon Cross |
Add tails back to game state.
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Sat, 09 Apr 2011 22:41:38 +0200 |
Simon Cross |
Tweak gamestate to fail earlier on unknown items.
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Sat, 09 Apr 2011 22:37:59 +0200 |
Stefano Rivera |
Add Victory CutScene (and refactor CutScenes)
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Sat, 09 Apr 2011 22:37:50 +0200 |
Simon Cross |
Fix inventory item fetching.
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Sat, 09 Apr 2011 22:28:03 +0200 |
Simon Cross |
Support item dropping (specifically tails). Have monk drop tail.
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Sat, 09 Apr 2011 22:25:43 +0200 |
Neil Muller |
Rekill zombie player_action methods
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Sat, 09 Apr 2011 22:25:05 +0200 |
Neil Muller |
Refix litness state
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Sat, 09 Apr 2011 22:18:20 +0200 |
Neil Muller |
Add default facing to blocking NPCs
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Sat, 09 Apr 2011 22:22:06 +0200 |
Stefano Rivera |
Start new game when using --level
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Sat, 09 Apr 2011 22:13:03 +0200 |
Adrianna Pińska |
graaaaaaargh, facing
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Sat, 09 Apr 2011 22:12:31 +0200 |
Jeremy Thurgood |
Fix facing on NPCs and clean up debug prints.
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Sat, 09 Apr 2011 22:05:27 +0200 |
Jeremy Thurgood |
Some haiku and encoding fixes.
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Sat, 09 Apr 2011 22:03:42 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 22:03:23 +0200 |
Adrianna Pińska |
tofu tweak
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Sat, 09 Apr 2011 21:58:09 +0200 |
Adrianna Pińska |
put tofu all over town
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Sat, 09 Apr 2011 21:59:59 +0200 |
Stefano Rivera |
New Main Menu
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Sat, 09 Apr 2011 21:56:57 +0200 |
Simon Cross |
Have monk drop shapeshifting tail (or at least call the function that should do that).
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Sat, 09 Apr 2011 21:56:09 +0200 |
Simon Cross |
Add tails to game.
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Sat, 09 Apr 2011 21:55:45 +0200 |
Simon Cross |
Start of drop item support.
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Sat, 09 Apr 2011 21:53:19 +0200 |
Neil Muller |
Add facing support to npcs
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Sat, 09 Apr 2011 21:35:28 +0200 |
Neil Muller |
Animate signal fire
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Sat, 09 Apr 2011 21:29:13 +0200 |
Simon Cross |
More tails.
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Sat, 09 Apr 2011 21:12:36 +0200 |
Adrianna Pińska |
more tofu
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Sat, 09 Apr 2011 21:12:02 +0200 |
Simon Cross |
Make text bubbles less transparent.
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Sat, 09 Apr 2011 21:10:16 +0200 |
Simon Cross |
Start of tails.
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Sat, 09 Apr 2011 21:10:04 +0200 |
Simon Cross |
Remove click at start of file.
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Sat, 09 Apr 2011 21:08:21 +0200 |
Neil Muller |
Make road Samuri blocking
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Sat, 09 Apr 2011 21:05:22 +0200 |
Stefano Rivera |
Set program icon
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Sat, 09 Apr 2011 21:04:39 +0200 |
Jeremy Thurgood |
Fixed signal fire.
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Sat, 09 Apr 2011 21:02:54 +0200 |
anna |
final battle misuc - in sounds folder
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Sat, 09 Apr 2011 20:58:39 +0200 |
anna |
skaapsteker tile and fixed battle 1 music
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Sat, 09 Apr 2011 20:56:59 +0200 |
Jeremy Thurgood |
Better background clipping.
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Sat, 09 Apr 2011 20:47:19 +0200 |
Stefano Rivera |
Land art: main menu, victory menu, icons, logo
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Sat, 09 Apr 2011 20:43:29 +0200 |
Neil Muller |
Can talk your way past the guard
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Sat, 09 Apr 2011 20:09:58 +0200 |
Neil Muller |
Blocking NPC's block
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Sat, 09 Apr 2011 20:50:01 +0200 |
Simon Cross |
Background music everywhere.
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Sat, 09 Apr 2011 20:49:52 +0200 |
Simon Cross |
Fix npc-test to track changes to GameState.
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Sat, 09 Apr 2011 20:49:53 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 20:49:20 +0200 |
Adrianna Pińska |
began to place tofu
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Sat, 09 Apr 2011 20:48:52 +0200 |
Adrianna Pińska |
level editor update
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Sat, 09 Apr 2011 20:47:35 +0200 |
Jeremy Thurgood |
More complete game load/save/restart.
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Sat, 09 Apr 2011 20:42:48 +0200 |
Simon Cross |
Add support for choosing a volume. A music to temple.
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Sat, 09 Apr 2011 20:24:49 +0200 |
Stefano Rivera |
Sound credits
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Sat, 09 Apr 2011 20:25:37 +0200 |
Adrianna Pińska |
boss kitsune
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Sat, 09 Apr 2011 20:14:19 +0200 |
Simon Cross |
Sort actionables with items first, then npcs then doorways. Fix flight prep_time bug.
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Sat, 09 Apr 2011 20:11:56 +0200 |
anna |
added music sources
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Sat, 09 Apr 2011 20:09:58 +0200 |
Stefano Rivera |
Credits Cutscene
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Sat, 09 Apr 2011 20:03:18 +0200 |
Jeremy Thurgood |
Load and save.
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Sat, 09 Apr 2011 19:58:06 +0200 |
Stefano Rivera |
Better death screen
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Sat, 09 Apr 2011 19:52:44 +0200 |
Adrianna Pińska |
added backgrounds and tweaked some oni
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Sat, 09 Apr 2011 19:25:31 +0200 |
Adrianna Pińska |
celestial plane bg
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Sat, 09 Apr 2011 19:25:15 +0200 |
Adrianna Pińska |
whoops
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Sat, 09 Apr 2011 19:41:20 +0200 |
Neil Muller |
Make breakable items break
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Sat, 09 Apr 2011 19:41:20 +0200 |
Simon Cross |
Add life stealing.
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Sat, 09 Apr 2011 19:30:52 +0200 |
Simon Cross |
Stop flying by hitting down when on the ground.
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Sat, 09 Apr 2011 19:28:50 +0200 |
Simon Cross |
Become uninvisible when interacting when actionables.
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Sat, 09 Apr 2011 19:24:40 +0200 |
Simon Cross |
Add check for whether we're still flying or invisible to recharge meters.
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Sat, 09 Apr 2011 19:20:14 +0200 |
Adrianna Pińska |
moar backgrounds
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Sat, 09 Apr 2011 19:16:09 +0200 |
Adrianna Pińska |
maneki neko and fisherman's house
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Sat, 09 Apr 2011 19:15:37 +0200 |
Simon Cross |
Make shield last for one second. Separate out recharge times to allow the shield to take longer to recharge.
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Sat, 09 Apr 2011 19:14:19 +0200 |
Neil Muller |
Don't allow the cannon to be picked up
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Sat, 09 Apr 2011 19:00:43 +0200 |
Simon Cross |
Make recharge time depend on the number of tails.
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Sat, 09 Apr 2011 18:51:11 +0200 |
Adrianna Pińska |
placed fire on the road; animation not yet hooked up
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Sat, 09 Apr 2011 18:46:28 +0200 |
Jeremy Thurgood |
Fix the bug Anna found.
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Sat, 09 Apr 2011 18:40:25 +0200 |
Stefano Rivera |
Hook up flight and invisibility discharge
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Sat, 09 Apr 2011 18:23:59 +0200 |
Neil Muller |
Bump the player back into the world.
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Sat, 09 Apr 2011 18:23:59 +0200 |
Jeremy Thurgood |
Crop background image if necessary.
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Sat, 09 Apr 2011 18:22:27 +0200 |
Simon Cross |
More work on shield.
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Sat, 09 Apr 2011 18:18:02 +0200 |
Simon Cross |
Start of shield for player.
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Sat, 09 Apr 2011 18:21:37 +0200 |
Adrianna Pińska |
WTF. Redid change which got eaten.
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Sat, 09 Apr 2011 18:19:48 +0200 |
Adrianna Pińska |
multicoloured oni
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Sat, 09 Apr 2011 18:15:19 +0200 |
anna |
music and sound effects
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Sat, 09 Apr 2011 18:11:56 +0200 |
Neil Muller |
Pass bounds to sprite.fix_bounds
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Sat, 09 Apr 2011 18:11:32 +0200 |
Neil Muller |
Remove pyc files
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Sat, 09 Apr 2011 18:07:45 +0200 |
Neil Muller |
Add music dir
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Sat, 09 Apr 2011 17:54:52 +0200 |
Stefano Rivera |
Show recharge in tails
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Sat, 09 Apr 2011 17:51:36 +0200 |
Adrianna Pińska |
stuff in theatre
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Sat, 09 Apr 2011 17:43:39 +0200 |
anna |
edited item text
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Sat, 09 Apr 2011 17:42:20 +0200 |
Simon Cross |
Kill sprites that leave the level area.
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