Mercurial > skaapsteker
log
age | author | description |
---|---|---|
Tue, 05 Apr 2011 22:51:14 +0200 | Simon Cross | Hook up bitmasked based collisions (mask caching may be unnecessary, please comment on whether this effects performance for you). |
Tue, 05 Apr 2011 22:43:09 +0200 | anna | many more sprites - characters and plot items |
Tue, 05 Apr 2011 22:18:26 +0200 | Simon Cross | Start of dialogue tree / NPC state machine support. |
Tue, 05 Apr 2011 21:25:44 +0200 | Neil Muller | Make enemies block by default, so we can jump off them |
Tue, 05 Apr 2011 20:17:08 +0200 | Neil Muller | Use midbottom, rather than bottomleft, when changing fox frames |
Tue, 05 Apr 2011 19:50:46 +0200 | Jeremy Thurgood | Centre camera one tile higher then the midbottom of the player, to avoid bouncing around due to animation size mismatches. |
Tue, 05 Apr 2011 17:35:14 +0200 | Neil Muller | Don't change image if it will introduce new collisions |