Sat, 09 Apr 2011 19:30:52 +0200 |
Simon Cross |
Stop flying by hitting down when on the ground.
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Sat, 09 Apr 2011 19:28:50 +0200 |
Simon Cross |
Become uninvisible when interacting when actionables.
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Sat, 09 Apr 2011 19:24:40 +0200 |
Simon Cross |
Add check for whether we're still flying or invisible to recharge meters.
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Sat, 09 Apr 2011 19:20:14 +0200 |
Adrianna Pińska |
moar backgrounds
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Sat, 09 Apr 2011 19:16:09 +0200 |
Adrianna Pińska |
maneki neko and fisherman's house
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Sat, 09 Apr 2011 19:15:37 +0200 |
Simon Cross |
Make shield last for one second. Separate out recharge times to allow the shield to take longer to recharge.
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Sat, 09 Apr 2011 19:14:19 +0200 |
Neil Muller |
Don't allow the cannon to be picked up
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Sat, 09 Apr 2011 19:00:43 +0200 |
Simon Cross |
Make recharge time depend on the number of tails.
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Sat, 09 Apr 2011 18:51:11 +0200 |
Adrianna Pińska |
placed fire on the road; animation not yet hooked up
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Sat, 09 Apr 2011 18:46:28 +0200 |
Jeremy Thurgood |
Fix the bug Anna found.
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Sat, 09 Apr 2011 18:40:25 +0200 |
Stefano Rivera |
Hook up flight and invisibility discharge
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Sat, 09 Apr 2011 18:23:59 +0200 |
Neil Muller |
Bump the player back into the world.
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Sat, 09 Apr 2011 18:23:59 +0200 |
Jeremy Thurgood |
Crop background image if necessary.
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Sat, 09 Apr 2011 18:22:27 +0200 |
Simon Cross |
More work on shield.
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