Wed, 06 Apr 2011 00:49:16 +0200 |
Simon Cross |
Replace scene .freeze and .thaw methods with .enter and .leave.
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Wed, 06 Apr 2011 00:41:19 +0200 |
Simon Cross |
Replace key repeating with custom tracking of fast keys.
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Wed, 06 Apr 2011 00:41:50 +0200 |
Stefano Rivera |
Screenshot for day 3
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Wed, 06 Apr 2011 00:03:03 +0200 |
Neil Muller |
Twiddle player animation behaviour
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Wed, 06 Apr 2011 00:19:33 +0200 |
Simon Cross |
Set key repeating.
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Wed, 06 Apr 2011 00:09:56 +0200 |
Simon Cross |
Rename ._game_state to game_state for consistency with engine and since everyone and their dog has access to it. :)
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Wed, 06 Apr 2011 00:01:59 +0200 |
Simon Cross |
Remove unnecessary setting of _game_state in sub-class of Scene.
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Wed, 06 Apr 2011 00:02:41 +0200 |
Jeremy Thurgood |
Better Item placement.
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Tue, 05 Apr 2011 23:35:55 +0200 |
Jeremy Thurgood |
Fix items, and stop the tea from looking like a monk.
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Tue, 05 Apr 2011 23:29:26 +0200 |
Simon Cross |
Neatean _check_mask a bit.
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Tue, 05 Apr 2011 23:18:54 +0200 |
Simon Cross |
Don't stand in the air.
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Tue, 05 Apr 2011 23:18:02 +0200 |
Simon Cross |
Fix typo in comment.
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Tue, 05 Apr 2011 23:14:48 +0200 |
Neil Muller |
Load attacking images
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Tue, 05 Apr 2011 23:12:04 +0200 |
Neil Muller |
Move attacking image into directory structure for player loading
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