log

age author description
Sun, 03 Apr 2011 19:19:50 +0200 Adrianna Pińska Wavy level and add ^.*~$ to .hgignore
Sun, 03 Apr 2011 19:15:51 +0200 Jeremy Thurgood Sprite-based tiles. \o/
Sun, 03 Apr 2011 19:05:56 +0200 Adrianna Pińska added new property
Sun, 03 Apr 2011 19:02:44 +0200 Adrianna Pińska silly ladder level plus typo correction
Sun, 03 Apr 2011 18:49:44 +0200 Stefano Rivera Quit level editor
Sun, 03 Apr 2011 18:49:36 +0200 Stefano Rivera Gaar. That's not what I meant
Sun, 03 Apr 2011 18:45:10 +0200 Stefano Rivera We can do that more cleanly :P
Sun, 03 Apr 2011 18:42:32 +0200 Stefano Rivera Patch sys.path
Sun, 03 Apr 2011 18:41:52 +0200 Simon Cross Example for global sprite importing.
Sun, 03 Apr 2011 18:16:03 +0200 anna Add simple fox sprite
Sun, 03 Apr 2011 18:22:21 +0200 Stefano Rivera Slightly more useful level
Sun, 03 Apr 2011 18:04:36 +0200 Jeremy Thurgood Very basic enemy support.
Sun, 03 Apr 2011 18:03:03 +0200 Stefano Rivera Bump tile size to 64
Sun, 03 Apr 2011 18:02:41 +0200 Simon Cross Very start of world / physics engine.
Sun, 03 Apr 2011 17:55:07 +0200 Simon Cross Move sprite base class into physics since they're tightly coupled.