Sun, 03 Apr 2011 16:53:45 +0200 |
Simon Cross |
Update license file (license is MIT).
|
Sun, 03 Apr 2011 16:48:00 +0200 |
Simon Cross |
Show how to use dispatch on levelscene.
|
Sun, 03 Apr 2011 16:44:57 +0200 |
Simon Cross |
Add level scenes
|
Sun, 03 Apr 2011 16:35:18 +0200 |
Simon Cross |
Add scene changing.
|
Sun, 03 Apr 2011 16:33:27 +0200 |
Jeremy Thurgood |
Draw level background with scaled offset.
|
Sun, 03 Apr 2011 16:01:30 +0200 |
Stefano Rivera |
Add dummy background
|
Sun, 03 Apr 2011 15:59:16 +0200 |
Simon Cross |
Create game engine. Enable quitting.
|
Sun, 03 Apr 2011 15:55:52 +0200 |
Stefano Rivera |
Really use 32px tiles, with RGBA images
|
Sun, 03 Apr 2011 15:48:13 +0200 |
Stefano Rivera |
Bump tilesize to 32
|
Sun, 03 Apr 2011 15:46:19 +0200 |
Jeremy Thurgood |
Some level display things.
|
Sun, 03 Apr 2011 15:40:25 +0200 |
Stefano Rivera |
support python -m skaapsteker
|
Sun, 03 Apr 2011 15:30:22 +0200 |
Simon Cross |
Create a pygame window.
|
Sun, 03 Apr 2011 15:24:23 +0200 |
Stefano Rivera |
Add dummy tiles
|
Sun, 03 Apr 2011 15:14:42 +0200 |
Simon Cross |
Ignore .pyc files.
|
Sun, 03 Apr 2011 15:09:32 +0200 |
Stefano Rivera |
Supporting Python 2.[67]
|