Sat, 09 Apr 2011 14:02:13 +0200 |
Simon Cross |
Have fireballs appear in the right place.
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Sat, 09 Apr 2011 14:01:32 +0200 |
Jeremy Thurgood |
Stub classes for all items.
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Sat, 09 Apr 2011 13:56:48 +0200 |
Neil Muller |
Don't allow tranformations if they'll get us stuck
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Sat, 09 Apr 2011 13:47:21 +0200 |
Neil Muller |
Stop infinte attacks
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Sat, 09 Apr 2011 13:56:48 +0200 |
Adrianna Pińska |
make corners less rounded in plain tileset shape
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Sat, 09 Apr 2011 13:44:53 +0200 |
anna |
updated kitsune - 61pixels
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Sat, 09 Apr 2011 13:31:57 +0200 |
Neil Muller |
Fix negative health bar
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Sat, 09 Apr 2011 13:30:44 +0200 |
Neil Muller |
Hook up transformation
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Sat, 09 Apr 2011 13:28:24 +0200 |
Neil Muller |
Add had_fan flag to game.json
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Sat, 09 Apr 2011 13:30:26 +0200 |
Simon Cross |
Hook up smaller fireball images. Set fireball facing.
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Sat, 09 Apr 2011 13:19:57 +0200 |
Simon Cross |
Smaller versions of fireball images.
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Sat, 09 Apr 2011 13:19:38 +0200 |
Adrianna Pińska |
moar decorative tiles
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Sat, 09 Apr 2011 13:08:08 +0200 |
Jeremy Thurgood |
Cache get_files() stuff to avoid unnecessary filesystem operations.
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Sat, 09 Apr 2011 13:04:25 +0200 |
Simon Cross |
Immolation fox.
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Sat, 09 Apr 2011 12:56:52 +0200 |
Adrianna Pińska |
removed per-set decor tiles; created common set of decorative tiles; added some bamboo to road
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Sat, 09 Apr 2011 12:55:38 +0200 |
Jeremy Thurgood |
Collect haiku scrolls.
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Sat, 09 Apr 2011 12:53:49 +0200 |
Simon Cross |
Rename ItemRepopulationEvent to AddSprite before repurposing it for fireballs.
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Sat, 09 Apr 2011 12:47:09 +0200 |
Simon Cross |
Translucent dialogs.
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Sat, 09 Apr 2011 12:33:11 +0200 |
Simon Cross |
Full set of tails for testing.
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Sat, 09 Apr 2011 12:29:34 +0200 |
Simon Cross |
Hook up fire buttons to attack functions. Use correct check for tails. Add skeleton for projectiles.
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Sat, 09 Apr 2011 12:15:19 +0200 |
Jeremy Thurgood |
Added aburage.
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Sat, 09 Apr 2011 12:13:53 +0200 |
Adrianna Pińska |
areas to find the oil and kindling
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Sat, 09 Apr 2011 12:06:19 +0200 |
Neil Muller |
Time based animation for npcs and monsters. Make oni attack faster
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Sat, 09 Apr 2011 02:16:03 +0200 |
Neil Muller |
don't set position and level when creating a sprite just for the inventory image
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Sat, 09 Apr 2011 01:48:45 +0200 |
Simon Cross |
Save npc state to world when a state transition occurs (fixes monk dialogue tree resetting bug).
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Sat, 09 Apr 2011 01:38:20 +0200 |
Adrianna Pińska |
more about tea bug
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Sat, 09 Apr 2011 01:34:26 +0200 |
Adrianna Pińska |
updated level status, plus tea-related bugs
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Sat, 09 Apr 2011 01:29:25 +0200 |
Neil Muller |
Reset animation clock when starting attack animation
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Sat, 09 Apr 2011 01:26:17 +0200 |
Adrianna Pińska |
Oni in fishmonger's house
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Sat, 09 Apr 2011 01:24:16 +0200 |
Simon Cross |
Add daily screenshot.
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