Sat, 09 Apr 2011 15:06:49 +0200 |
Simon Cross |
Add projectile launching method to monsters.
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Sat, 09 Apr 2011 15:05:36 +0200 |
Stefano Rivera |
Usage cutscene (with minor CutScene refactoring)
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Sat, 09 Apr 2011 15:02:44 +0200 |
Neil Muller |
0 health is DEAD
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Sat, 09 Apr 2011 15:00:53 +0200 |
Neil Muller |
start of patrolling monsters
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Sat, 09 Apr 2011 14:47:27 +0200 |
Neil Muller |
Delete more stuff
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Sat, 09 Apr 2011 14:46:50 +0200 |
Neil Muller |
Delete resource forks. Move images into the right place
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Sat, 09 Apr 2011 14:53:33 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 14:52:51 +0200 |
Adrianna Pińska |
updated level list
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Sat, 09 Apr 2011 14:51:42 +0200 |
Adrianna Pińska |
Geisha's room
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Sat, 09 Apr 2011 14:51:11 +0200 |
Adrianna Pińska |
crashing vase bugfix
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Sat, 09 Apr 2011 14:46:23 +0200 |
Simon Cross |
Very, very frightening.
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Sat, 09 Apr 2011 14:39:18 +0200 |
Stefano Rivera |
Dim cutscene background
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Sat, 09 Apr 2011 14:30:36 +0200 |
Simon Cross |
Bring fireball closer to sprite initially.
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Sat, 09 Apr 2011 14:28:12 +0200 |
Adrianna Pińska |
the theatre
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Sat, 09 Apr 2011 14:25:45 +0200 |
Simon Cross |
FIREBALLS!
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