log

age author description
Tue, 05 Apr 2011 00:06:07 +0200 Stefano Rivera Initial cutscene screen
Tue, 05 Apr 2011 00:04:30 +0200 Stefano Rivera Pass engine to all Scene draw() methods
Tue, 05 Apr 2011 00:43:16 +0200 Simon Cross Add small copy of screenshot.
Tue, 05 Apr 2011 00:36:36 +0200 Jeremy Thurgood Fix game state-related level load crash.
Tue, 05 Apr 2011 00:26:28 +0200 Adrianna Pińska Alternate tile shapes with embellishments; applied to red and blue; composer can generate only some sets
Tue, 05 Apr 2011 00:15:15 +0200 Simon Cross Daily screenshot (level one, commit 128).
Tue, 05 Apr 2011 00:06:13 +0200 Simon Cross Add friction. Remove old dirty sprite attributes.
Tue, 05 Apr 2011 00:03:33 +0200 Jeremy Thurgood Initial game state stuff.
Mon, 04 Apr 2011 23:38:03 +0200 Simon Cross Fix bug in FPS calculation. Phew -- we're still fast.
Mon, 04 Apr 2011 23:37:02 +0200 Adrianna Pińska somewhat more playable level 3 and a level 5
Mon, 04 Apr 2011 23:19:34 +0200 Simon Cross Replace custom clamping code with a call to .clamp_ip.
Mon, 04 Apr 2011 23:07:37 +0200 Neil Muller Add fps to game
Mon, 04 Apr 2011 22:39:42 +0200 Neil Muller Saner, buggier collision rectangles
Mon, 04 Apr 2011 22:37:59 +0200 Simon Cross Ramming speed, Mr Sulu\!
Mon, 04 Apr 2011 22:11:33 +0200 Simon Cross Animated running.
Mon, 04 Apr 2011 22:07:01 +0200 Stefano Rivera Display level3 and 4 on main menu
Mon, 04 Apr 2011 22:05:16 +0200 Jeremy Thurgood Fix misclassified tiles.
Mon, 04 Apr 2011 22:02:52 +0200 Jeremy Thurgood Angry fruit salad debug boxes.
Mon, 04 Apr 2011 21:54:42 +0200 Simon Cross Hook up per-tick sprite animations.
Mon, 04 Apr 2011 21:45:59 +0200 Neil Muller Fix fox facing
Mon, 04 Apr 2011 21:42:06 +0200 Simon Cross Remove debugging print.
Mon, 04 Apr 2011 21:37:57 +0200 Simon Cross Make fox rect a bit smaller as an experiment.
Mon, 04 Apr 2011 21:37:41 +0200 Simon Cross Reduce bouncing.
Mon, 04 Apr 2011 21:37:31 +0200 Simon Cross Hook up scrolling.
Mon, 04 Apr 2011 21:34:04 +0200 Stefano Rivera Use TextChoice data in menu screen (it's no longer hacked to death)
Mon, 04 Apr 2011 21:30:39 +0200 Stefano Rivera Add optional data to identify TextChoice options
Mon, 04 Apr 2011 21:31:53 +0200 anna Geishas, oni, monk and kitsune attacking
Mon, 04 Apr 2011 21:27:17 +0200 Adrianna Pińska created xcf with tile shapes and Olli's backgrounds; wrote xcf2png script to generate tiles; switched levels to real tilesets
Mon, 04 Apr 2011 21:14:48 +0200 Stefano Rivera Dvorak support
Mon, 04 Apr 2011 21:05:33 +0200 Stefano Rivera Global options in skaapsteker.__init__