Sat, 09 Apr 2011 15:57:47 +0200 |
Adrianna Pińska |
celestial plane
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Sat, 09 Apr 2011 15:55:18 +0200 |
Simon Cross |
Add flying (max flight time is number of tails in seconds). Set max sprint time to number of tails over 4.0 is seconds.
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Sat, 09 Apr 2011 15:39:45 +0200 |
Neil Muller |
Force projectile image to have right facing
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Sat, 09 Apr 2011 15:20:10 +0200 |
Adrianna Pińska |
list updated
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Sat, 09 Apr 2011 15:18:14 +0200 |
Adrianna Pińska |
tea house plus geisha room tweaks
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Sat, 09 Apr 2011 15:10:36 +0200 |
Neil Muller |
Fix standing images
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Sat, 09 Apr 2011 15:06:49 +0200 |
Simon Cross |
Add projectile launching method to monsters.
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Sat, 09 Apr 2011 15:05:36 +0200 |
Stefano Rivera |
Usage cutscene (with minor CutScene refactoring)
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Sat, 09 Apr 2011 15:02:44 +0200 |
Neil Muller |
0 health is DEAD
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Sat, 09 Apr 2011 15:00:53 +0200 |
Neil Muller |
start of patrolling monsters
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Sat, 09 Apr 2011 14:47:27 +0200 |
Neil Muller |
Delete more stuff
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Sat, 09 Apr 2011 14:46:50 +0200 |
Neil Muller |
Delete resource forks. Move images into the right place
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Sat, 09 Apr 2011 14:53:33 +0200 |
Adrianna Pińska |
merge
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Sat, 09 Apr 2011 14:52:51 +0200 |
Adrianna Pińska |
updated level list
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Sat, 09 Apr 2011 14:51:42 +0200 |
Adrianna Pińska |
Geisha's room
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Sat, 09 Apr 2011 14:51:11 +0200 |
Adrianna Pińska |
crashing vase bugfix
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Sat, 09 Apr 2011 14:46:23 +0200 |
Simon Cross |
Very, very frightening.
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Sat, 09 Apr 2011 14:39:18 +0200 |
Stefano Rivera |
Dim cutscene background
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Sat, 09 Apr 2011 14:30:36 +0200 |
Simon Cross |
Bring fireball closer to sprite initially.
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Sat, 09 Apr 2011 14:28:12 +0200 |
Adrianna Pińska |
the theatre
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Sat, 09 Apr 2011 14:25:45 +0200 |
Simon Cross |
FIREBALLS!
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Sat, 09 Apr 2011 14:22:04 +0200 |
Jeremy Thurgood |
Haiku data.
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Sat, 09 Apr 2011 14:18:55 +0200 |
anna |
maneki and more kitsune
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Sat, 09 Apr 2011 14:14:53 +0200 |
Jeremy Thurgood |
Only drop items while standing on ground.
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Sat, 09 Apr 2011 14:03:49 +0200 |
Adrianna Pińska |
Oops; that's not the right lantern size
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Sat, 09 Apr 2011 14:03:44 +0200 |
Stefano Rivera |
Centre small inventory items rather than resizing
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Sat, 09 Apr 2011 13:42:50 +0200 |
Stefano Rivera |
Backgrounds for HUD
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Sat, 09 Apr 2011 14:02:13 +0200 |
Simon Cross |
Have fireballs appear in the right place.
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Sat, 09 Apr 2011 14:01:32 +0200 |
Jeremy Thurgood |
Stub classes for all items.
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Sat, 09 Apr 2011 13:56:48 +0200 |
Neil Muller |
Don't allow tranformations if they'll get us stuck
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