Sat, 09 Apr 2011 22:47:21 +0200 |
Simon Cross |
Fix item dropping bug.
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Sat, 09 Apr 2011 22:42:55 +0200 |
Jeremy Thurgood |
Allow K_SPACE wherever we allow K_RETURN.
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Sat, 09 Apr 2011 22:42:06 +0200 |
Simon Cross |
Add tails back to game state.
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Sat, 09 Apr 2011 22:41:38 +0200 |
Simon Cross |
Tweak gamestate to fail earlier on unknown items.
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Sat, 09 Apr 2011 22:37:59 +0200 |
Stefano Rivera |
Add Victory CutScene (and refactor CutScenes)
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Sat, 09 Apr 2011 22:37:50 +0200 |
Simon Cross |
Fix inventory item fetching.
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Sat, 09 Apr 2011 22:28:03 +0200 |
Simon Cross |
Support item dropping (specifically tails). Have monk drop tail.
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Sat, 09 Apr 2011 22:25:43 +0200 |
Neil Muller |
Rekill zombie player_action methods
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Sat, 09 Apr 2011 22:25:05 +0200 |
Neil Muller |
Refix litness state
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Sat, 09 Apr 2011 22:18:20 +0200 |
Neil Muller |
Add default facing to blocking NPCs
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Sat, 09 Apr 2011 22:22:06 +0200 |
Stefano Rivera |
Start new game when using --level
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Sat, 09 Apr 2011 22:13:03 +0200 |
Adrianna Pińska |
graaaaaaargh, facing
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Sat, 09 Apr 2011 22:12:31 +0200 |
Jeremy Thurgood |
Fix facing on NPCs and clean up debug prints.
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Sat, 09 Apr 2011 22:05:27 +0200 |
Jeremy Thurgood |
Some haiku and encoding fixes.
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Sat, 09 Apr 2011 22:03:42 +0200 |
Adrianna Pińska |
merge
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