changeset 223:f675abd90529

player needs a world argument
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Thu, 07 Apr 2011 01:24:54 +0200
parents 2cbeeef5867c
children 5d37c73d46e2
files scripts/level-editor
diffstat 1 files changed, 3 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/scripts/level-editor	Thu Apr 07 01:15:47 2011 +0200
+++ b/scripts/level-editor	Thu Apr 07 01:24:54 2011 +0200
@@ -18,13 +18,15 @@
 from skaapsteker.level import DebugLevel
 from skaapsteker.sprites.player import Player
 from skaapsteker.widgets.text import Text
+from skaapsteker.gamestate import GameState
 
 FRAMERATE = 60
 
 def run(levelname):
     clock = pygame.time.Clock()
     screen_surface = pygame.display.get_surface()
-    player = Player()
+    game = GameState("game.json")
+    player = Player(game.world)
     level = DebugLevel(levelname, player)
     level_surface = level.get_surface()
     position = [0, 0]