Mercurial > skaapsteker
changeset 407:d97840ee6759
graphicsmagicked grayscale tails
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sat, 09 Apr 2011 17:18:11 +0200 |
parents | 9c043be746fa |
children | bbfc2cc07ba4 |
files | data/icons/tails/g_fireball.png data/icons/tails/g_flight.png data/icons/tails/g_invisibility.png data/icons/tails/g_lightning.png data/icons/tails/g_shapeshift.png data/icons/tails/g_shield.png data/icons/tails/g_sprint.png data/icons/tails/g_steal.png skaapsteker/levelscene.py |
diffstat | 9 files changed, 1 insertions(+), 3 deletions(-) [+] |
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line diff
--- a/skaapsteker/levelscene.py Sat Apr 09 17:14:28 2011 +0200 +++ b/skaapsteker/levelscene.py Sat Apr 09 17:18:11 2011 +0200 @@ -43,9 +43,7 @@ self._tails = {} for tail in constants.FoxHud.TAIL_POSITIONS.iterkeys(): image = data.load_image('icons/tails/%s.png' % tail) - grey_image = pygame.Surface(image.get_size()) - grey_image.convert_alpha(pygame.Surface((0, 0), 0, 8)) - grey_image.blit(image, (0, 0)) + grey_image = data.load_image('icons/tails/g_%s.png' % tail) self._tails[tail] = (grey_image, image) for sprite in self._level.sprites: