changeset 125:c3f8e7af3c0f

somewhat more playable level 3 and a level 5
author Adrianna Pińska <adrianna.pinska@gmail.com>
date Mon, 04 Apr 2011 23:37:02 +0200
parents fde3d25cb4b9
children 9cae256b91d7
files data/levels/level3.json data/levels/level5.json skaapsteker/menuscene.py
diffstat 3 files changed, 44 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/data/levels/level3.json	Mon Apr 04 23:19:34 2011 +0200
+++ b/data/levels/level3.json	Mon Apr 04 23:37:02 2011 +0200
@@ -6,14 +6,16 @@
     "tileset": "flower_dark",
     "tiles": [
         "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
-        "X{?.}bd{............}bd{......................}bXd{.......}XX{.}XX{.....}X",
-        "X.......<-+bXXXXXXq......pXXXd=+bXXXXd=->......}X{.........bXXXXXd.......X",
-        "X...............}bXXXXXXXXd{....................X........................X",
-        "X.................}X{...........................X...pXXXXXXXq............X",
-        "XXXXXXXq...........X.......................pXXXXXXXXXd{...}bXd=+bXXq.....X",
-        "X{...}bXXXXd=+bXXXXXXq...........pXXXd=+bXXXd{...................}bXXXXXXX",
-        "X..................}bXXXXd=+bXXXXXd{....................................}X",
-        "X........................................................................X",
+        "X{..}bd{............}bXXd{.................}bXXXXXXXXd{........}bXXXXXXXXX",
+        "X....................}bd{.....................}bXXd{...............}bXXXXX",
+        "X.........<-+bXXXXq........pXXXd=+bXXXXd=->....}bd{...................}bXX",
+        "X...............}Xd......(Xd{..........................................}bX",
+        "XXXq.................()..............................pXXXXXXXq..........}X",
+        "XXXXXXXq...................................pXXXXXXXXXXd{...}bXd=+bXXq....X",
+        "X{...}bXXXd=>..<+bXq.............pXXXd=+bXXXd{...................}bXXXXXXX",
+        "X.................}bXXXd=>..<+bXXXd{....................................}X",
+        "X............pq........................................pXq...............X",
+        "X...........pXXq..........pq..................pXXXXXXXXXXXXXq............X",
         "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
     ],
     "enemies": [],
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/data/levels/level5.json	Mon Apr 04 23:37:02 2011 +0200
@@ -0,0 +1,33 @@
+{
+    "backgrounds": [
+        "dummy.png",
+        "dummy-fg.png"
+    ],
+    "tileset": "fan_gold",
+    "tiles": [
+        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
+        "X........................................................................X",
+        "X.................................................().....................X",
+        "X.....()....................pXXXXXXXXXXq.................................X",
+        "X......................pq...XXXXXXXXXXXX......pq......pXXXXXXXXXXXq......X",
+        "X......................bd...bXXd{..}bXXd......bd......XXXXXXXXXXXXX......X",
+        "X.....................................................bXXd{...}bXXd......X",
+        "X.........pXXXXXXXXXXq...................................................X",
+        "X.........XXXXXXXXXXXX....................().............................X",
+        "X.........bXXd{..}bXXd........pq..........................().............X",
+        "X.............................bd.........................................X",
+        "X.....................................pXXXXXXXXXXXXXq....................X",
+        "X.....................................XXXXXXXXXXXXXXX=--------+XXXXXXXXXXX",
+        "XXXXXXXXXXXXXX=---->...<-----+bd=----+bXXd{.....}bXXd..........XXXXXXXXXXX",
+        "XXXXXXXXXXXXXX.................................................bXXd{....}X",
+        "X{.......}bXXd...........................................................X",
+        "X.................().....................................................X",
+        "X.......................................................()...............X",
+        "X.........................pXXXXXXXXXXXXXXXq..............................X",
+        "X.........................XXXXXXXXXXXXXXXXX..............................X",
+        "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
+    ],
+    "enemies": [],
+    "sprites": [],
+    "player": {}
+}
--- a/skaapsteker/menuscene.py	Mon Apr 04 23:19:34 2011 +0200
+++ b/skaapsteker/menuscene.py	Mon Apr 04 23:37:02 2011 +0200
@@ -15,6 +15,7 @@
             ('Level 2', 'level2'),
             ('Level 3', 'level3'),
             ('Level 4', 'level4'),
+            ('Level 5', 'level5'),
             ('Quit', 'quit'),
         ]
         if cur_game is not None: