Mercurial > skaapsteker
changeset 553:62569f486ede
Debug print cleanup.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 10 Apr 2011 01:46:10 +0200 |
parents | 0216b5012411 |
children | 51bc11e3b693 |
files | skaapsteker/dialogue.py skaapsteker/levelscene.py skaapsteker/physics.py skaapsteker/sound.py skaapsteker/sprites/player.py |
diffstat | 5 files changed, 6 insertions(+), 10 deletions(-) [+] |
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--- a/skaapsteker/dialogue.py Sun Apr 10 01:36:11 2011 +0200 +++ b/skaapsteker/dialogue.py Sun Apr 10 01:46:10 2011 +0200 @@ -41,7 +41,6 @@ def _drop_item(self, item, shift=(1, 0)): """Create a tail of the given type.""" - print "Dropping", item to_level = self._me.level to_pos = self._me.pos to_pos = to_pos[0] + shift[0], to_pos[1] + shift[1]
--- a/skaapsteker/levelscene.py Sun Apr 10 01:36:11 2011 +0200 +++ b/skaapsteker/levelscene.py Sun Apr 10 01:46:10 2011 +0200 @@ -344,7 +344,6 @@ return if self._detect_key_sequence(ev): - print "Detected double-tap:", self._key_sequence action = self._key_tap_map.get(tuple(self._key_sequence)) if action is not None: action()
--- a/skaapsteker/physics.py Sun Apr 10 01:36:11 2011 +0200 +++ b/skaapsteker/physics.py Sun Apr 10 01:46:10 2011 +0200 @@ -169,7 +169,6 @@ return not bool(new_collisions - old_collisions) def fix_bounds(self, bounds): - print "Killing", self, self.rect, self._float_pos, bounds self.kill()
--- a/skaapsteker/sound.py Sun Apr 10 01:36:11 2011 +0200 +++ b/skaapsteker/sound.py Sun Apr 10 01:46:10 2011 +0200 @@ -24,13 +24,13 @@ if want_sound: # See if we can actually enabled sound try: - mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER) - test_sound = mixer.Sound(data.filepath('sounds/silence.ogg')) - test_sound.play() - self.sound_enabled = True + mixer.init(FREQ, BITSIZE, CHANNELS, BUFFER) + test_sound = mixer.Sound(data.filepath('sounds/silence.ogg')) + test_sound.play() + self.sound_enabled = True except pygame.error: - print 'Unable to enable sound' - self.sound_enabled = False + print 'Unable to enable sound' + self.sound_enabled = False else: self.sound_enabled = False
--- a/skaapsteker/sprites/player.py Sun Apr 10 01:36:11 2011 +0200 +++ b/skaapsteker/sprites/player.py Sun Apr 10 01:46:10 2011 +0200 @@ -234,7 +234,6 @@ "Shield on." return elif 'shield' in self._me.tails and self.check_fire_rate('shield'): - print "Activating shield." self._shield_start_time = time.time() self.using_shield = 1 return