# HG changeset patch # User Simon Cross # Date 1301946126 -7200 # Node ID f7d9464ed075907a2c97cca77fd2e9f61295d47b # Parent a76b8c49f1f90868a6f3ec175eb6892d4922492d Remove debugging print. diff -r a76b8c49f1f9 -r f7d9464ed075 skaapsteker/levelscene.py --- a/skaapsteker/levelscene.py Mon Apr 04 21:37:57 2011 +0200 +++ b/skaapsteker/levelscene.py Mon Apr 04 21:42:06 2011 +0200 @@ -89,7 +89,6 @@ cr.center = self._player.rect.center cr.move_ip(-min(cr.left - lr.left, 0), -min(cr.top - lr.top, 0)) cr.move_ip(min(lr.right - cr.right, 0), min(lr.bottom - cr.bottom, 0)) - print cr def dispatch(self, ev): if ev.type is KEYDOWN: